* [macos] Updated deployment scripts
Ported fixes from #6581 and #6740.
* [macos] Acknowledge AppleScript support
* [macos] Prepared for published documentation
Also added link to Dash docset.
* [macos] Added CocoaPods podspecs
Ported from #5653.
* [macos] Rewrote readme; updated screenshot
* [macos] Include setup instructions in standalone docs
* [ios, macos] Removed extraneous code fences
* [ios] Streamlined example delimiters
Use test method names as names of example blocks and test method documentation comments as front matter for examples. Set off example blocks using a syntax similar to playground markup syntax. Avoid hard-coding indentation levels. Trigger Xcode build error when an error occurs in the script.
* [ios] Removed platform-specific code from examples
* [ios] Fixed logic error
The comment said 200 while the code said 1,500.
* [ios] Formalize build phase input
* [ios] Insert examples into original source documentation
Rewrote the example code insertion script to work on the original source files and overwrite any existing code examples on the same symbols. The script uses SourceKitten to find the documentation comment for the symbol named by the test method.
Replaced the Run Script build phase that runs the example code insertion script with a make rule that runs the same script. Inlined skeleton examples minus the contents of the code blocks.
* [ios] Fixed syntax error
* [ios] Ran ios-add-examples-to-docs
* [ios] Avoid touching unchanged headers
* [ios] Refactored example insertion script
* [ios] Point jazzy at original sources
* [ios] Invoke SourceKitten only once
* [ios] Look for methods as well as properties
* [ios] Thoroughly search for code blocks in doc comments
Refactored the example code insertion script to index test methods by their names, then recursively search the SourceKitten output for documentation comments that contain Swift code blocks, replacing each code block with the associated test method body.
* [ios, macos] Enabled example insertion for macOS
The example code insertion script is now platform-agnostic.
* [ios, macos] Fixed documentation example tests
Set the map view’s style to a minimal local JSON file. Wait for the style to finish loading before running each test. Corrected CGVector type.
* [ios, macos] Dry run mode
The output of this mode isn’t a good indicator of whether any files would’ve needed to be changed, because the presence of a conditional compilation block in one of the test methods means this script would always change and revert the corresponding comment.
* [ios] Fixed test failure
The iOS implementation of MGLMapView tries to show the Streets style by default even if no access token has been set. Avoid a race condition and frequent test failure by specifying the minimal style on initialization.
* [ios, macos] Ensure SourceKitten is installed before inserting example code
* [ios, macos] Tear down map view after each test
Keep map views from previous tests from hanging around, potentially obscuring the result of a subsequent test. Set the access token to a bogus token upfront for all style layer tests. Unified MGLStyle usage within MGLStyleTests.
* [ios, macos] Reinsert examples after generating runtime styling headers
* Add `make ideploy` command for publishing iOS releases.
* Get release version from latest ios git tag.
* Use caffeinate to prevent the system from sleeping during the deploy process.
* Checkout tag to ensure correct commit is used
* Fail if release has already been published (not a draft) on GitHub
* Add publish step logging and colorize it.
* Allow s3 upload to show progress.
* Use build/ios/deploy directory for downloaded release zips; always overwrite via -O flag.
* Add zip filename to s3 step.
* Auto-install github-release command
Fixes the issue where our stripped dynamic build did not have a valid dSYM.
Disabling GCC_GENERATE_DEBUGGING_SYMBOLS for SYMBOLS=NO builds meant
that those builds had no debug symbols to strip or add to a dSYM.
This adds a script that automates the process of uploading the
required build output to Fabric. It requires the `FABRIC_KIT_API_KEY`
env variable and another new script called `validate-fabric-zip.sh`.
Our release builds for device (with lipoed simulator binary) create
a dSYM files for both the device and simulator. However the script
only copied the device dSYM file to the output location.
This adds a step to lipo together both the device and simulator dSYM files.
Mapbox.framework.dSYM now holds armv7 and arm64 slices.
* [ios] fixes#4536 include podspec for static framework
* [ios] removed excessive frameworks, libraries and flags from the static podspec
* [ios] cleaned up the podspec
* [core] geometry.hpp 0.8.0
* geojsonvt @ 6.0.0
* Update platform deps, build scripts
* Perf optimizations/cleanup
* Rebase in geometry@080
* D.R.Y. etc
* Ensure fill annotation geometries have closed rings.
* Optimizations
* Update to geojsonvt @ 6.1.0 for clean handoff between geojson parsing and geojsonvt
* Apply close multi/poly geoms for line annotations as well
- Based on Jazzy's "full width" theme.
- Add ellipsis to overlong items in navigation menu.
- Set minimum width for navigation menu.
- Use Open Sans font face.
- Inline GitHub header icon as SVG.
- Center images by default.
- Add GitHub SVG icon to 'show on github' link.
- Wrap overlong method names on class pages.
Added a separate target to produce the example Settings.bundle. Use the build product in iosapp instead of a folder reference.
Added the bundle and settings targets as dependencies on the dynamic and static targets instead of listing them explicitly in various schemes.
Added a target that produces Mapbox.bundle.
Replaced $BUNDLE_RESOURCES and $PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK with a single variable, $SELF_CONTAINED, that determines whether the output static framework is self-contained – that is, whether it contains Mapbox.bundle, Settings.bundle, and LICENSE.md. Eliminated the ability to produce a static framework that has the same layout as a dynamic framework. Now, resources are always in Mapbox.bundle; self-containment only determines where that bundle resides.
Added a separate source Info.plist to be placed in both the static framework and its resource bundle, but only after we give the build system a chance to expand variables within it. Now nearly all the Info.plist keys are filled in by the build system rather than using plutil in package.sh.
Fixed some regressions introduced in 9c9ff2d2d4 for #4802. A backslash was missing from a shell script, causing arguments to get dropped and output to go in the repo root. Paths in the jazzy configuration file needed to be updated so jazzy could find the headers.
Consolidated NSValue categories to work around realm/jazzy#539. Documented MGLErrorCode. Moved jazzy configuration file into platform/ios/. Removed redundant include/Mapbox.h that was only being used by jazzy, now that the static frameworks’s umbrella header is based on that of the dynamic framework. Moved framework/Mapbox.h to include/Mapbox.h for consistency.