Move everything that might collect metrics to the metrics/ directory,
the only test manifests inside the render-test/ directory are the
unit tests of the probes.
* add source/header
* add ios files
* add configs
* modify name
* http_file_source
* add interface delegate when map init
* fix name
* fix delegate name
* support mac os
* add mac os support
* make optional delegate when mac os
* mac/ios difference
* add ios change log
* cancel iOS/mac OS judgement
* cancel iOS/mac OS judgement
* cancel judgement in .m
* update
* update
* update http_file_source
* update ios
* update mac os
* add mac os file
* add mac os file to `.cmake`
* change names
* add log & fix format
* reset changelog commit
* update changelog
* rename iOS network manager
* Add a test configuration(same as default configuration) when mac os run tests
* re-add account type into `http_file_source`
* refactor
Previously we had UndefinedBehavior mixed with other sanitizers, in
special implicit conversions and overflows.
Also, run the sanitizers in Release configuration, so they will run
faster. -O1 is just needed for perfectly nice stack traces.
Also, moving the flags to an interface will prevent them to leak
to our external dependencies.
Press F1 to create a render test for the current view.
The test will be created at the base folder (current if nothing is
provided) + /NNNN (the next free entry).
* [test-runner] Fix failed tests, generate android specific expectations
* [test-runner] Check render test runner testing result
* [test-runner] Add error case to android ignore list
* [test-runner] Update metrics
* [test-runner] Move Android render tests with big diff(>0.006) to ignore list
* [test-runner] Enable probe-testing android render test runner
* [test-runner] Add pixel4 baseline metrics
* Add git ignored metrics
* Make renderTestrunner run two times with different manifest config
Memory Sanitizer requires all the dependencies, including
libstdc++ to be compiled with Memory Sanitizer, otherwise
we will get tons of false positives.
* [core] Bump gl-js version
* [core] Implement image expression
* [core] Use new image expression
* [core] Coerce image expression to / from string
* [core] Serialize evaluated image
* [core] Pass available images to layout
* [core] Pass images to evaluation context
* [core] Set available flag value based on image availability
* [core] Allow image coercion to boolean to indicate image availability
* [core] Coalesce image expression
* [core] Add image expression to next build system
* [core] Align serialization format and evaluated type with gl-js
* [core] Add images to expression evaluation method
* [core] Add support for Image expression to expression test runner
* [core] Unskip image expression tests
* [core] Update unit tests
* [core] Use image expression in annotation manager
* [core] Add string to ImageExpression conversion
* [core] Add image expression to expression dsl
* [core] Convert tokens for implicitly created Image literal
* [core] Fix clang format
* [core] Split generated style code lines that are over 120 characters
* [core] Add unit test for image expression equality
* [core] Add image property expression evaluation unit test
* [core] Unskip image expression render test
* [core] Skip 'in' expression tests
* [core] Ignore fill-pattern/update-feature-state render test
* [core] Rename Image::serialize to Image::toValue