Commit Graph

20 Commits

Author SHA1 Message Date
Fabian Guerra
30376f3ce1 Merge branch 'release-boba' into master
# Conflicts:
#	mapbox-gl-js
#	platform/android/CHANGELOG.md
#	platform/android/MapboxGLAndroidSDK/gradle.properties
#	platform/android/gradle/dependencies.gradle
#	platform/darwin/src/MGLVectorTileSource.mm
#	platform/darwin/src/MGLVectorTileSource_Private.h
#	platform/ios/CHANGELOG.md
#	src/mbgl/style/expression/compound_expression.cpp
2018-05-17 11:47:31 -04:00
Fabian Guerra Soto
a365dd11da [ios, macos] Make NSPredicate+MGLAdditions public. (#11810) 2018-05-04 15:09:07 -04:00
Jason Wray
c067865e7b [ios, macos] Update minimum deployment versions to iOS 9, macOS 10.11 (#11776)
* [ios] Remove iOS 8 conditionals

* [ios, macos] Bump pod deployment targets

* [ios, macos] Add changelog entries

* [ios, macos] Update docs

* Remove unnecessary selector-based version checks

* Update SQLite note

* [ios, macos] Replace lightweight generics macros with direct use
   Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11.

* Update deprecated macOS method
2018-04-27 12:25:49 -04:00
Minh Nguyễn
9faed7293b [ios, macos] Eliminated MGLAbstractShapeSource
MGLComputedShapeSource is now a direct subclass of MGLSource and sibling of MGLShapeSource.
2018-04-02 10:42:54 -07:00
Jesse Crocker
b2925e71ac [darwin] Abstract ShapeSource interface 2017-11-22 13:56:38 -08:00
Fabian Guerra
acfe485302 Merge tag 'ios-v3.6.2' into master
# Conflicts:
#	cmake/core-files.cmake
#	include/mbgl/renderer/renderer_backend.hpp
#	platform/android/CHANGELOG.md
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java
#	platform/android/dependencies.gradle
#	platform/darwin/src/MGLStyle.mm
#	platform/ios/CHANGELOG.md
#	platform/ios/app/Info.plist
#	platform/ios/app/MBXViewController.m
#	platform/ios/ios.xcodeproj/project.pbxproj
#	platform/macos/CHANGELOG.md
#	src/mbgl/gl/attribute.cpp
#	src/mbgl/gl/attribute.hpp
#	src/mbgl/gl/context.hpp
#	src/mbgl/gl/types.hpp
#	src/mbgl/gl/value.cpp
#	src/mbgl/gl/value.hpp
#	src/mbgl/map/backend_scope.cpp
#	src/mbgl/programs/attributes.hpp
#	src/mbgl/programs/program.hpp
#	src/mbgl/programs/segment.cpp
#	src/mbgl/programs/segment.hpp
#	src/mbgl/programs/symbol_program.hpp
#	src/mbgl/programs/uniforms.hpp
#	src/mbgl/renderer/buckets/symbol_bucket.hpp
#	src/mbgl/renderer/painter.cpp
#	src/mbgl/renderer/painter.hpp
#	src/mbgl/renderer/painter_background.cpp
#	src/mbgl/renderer/painter_circle.cpp
#	src/mbgl/renderer/painter_clipping.cpp
#	src/mbgl/renderer/painter_debug.cpp
#	src/mbgl/renderer/painter_fill.cpp
#	src/mbgl/renderer/painter_fill_extrusion.cpp
#	src/mbgl/renderer/painter_line.cpp
#	src/mbgl/renderer/painter_raster.cpp
#	src/mbgl/renderer/painter_symbol.cpp
#	src/mbgl/shaders/line.cpp
#	src/mbgl/shaders/line_pattern.cpp
#	test/renderer/backend_scope.test.cpp
2017-08-28 12:43:29 -04:00
Ivo van Dongen
b6d56ad634 [ios][macos] rendering interface changes 2017-07-18 10:45:12 +02:00
John Firebaugh
1520a56813 [all] Promote Style to public API 2017-06-22 08:04:39 -07:00
John Firebaugh
c2b00378b7 [all] Push querySourceFeatures back out to Map
Once Source and RendererSource are split, Source will no longer have access to tiles.
2017-05-02 08:45:09 -07:00
John Firebaugh
98d005792b [darwin] Simplify MGLSource initialization and pointer management
Introduce `-[MGLSource initWithPendingSource:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
2017-04-13 10:33:18 -07:00
Ivo van Dongen
12568f21a3 [macos, ios] query source features 2017-03-09 13:11:23 -08:00
Jesse Bounds
7d9018093a [ios, macos] Make source removal consistent with layer removal
This refactors the source removal methods to make them consistent
with the way layers are removed. This makes removal of nonexistent
sources and removal of sources of a different type but same
identifier as a previously added source a no-ops.

As with layers, the check at the top of the method to ensure that the
raw pointer is the same as the one in mbgl for the same
identifier string should make it impossible to attempt to remove
a source of a different type than the one in mbgl for the same
identifier. However, for consistency with the layer implementation,
the reinterpret_cast has been replaced with a dynamic_cast and check
for nullptr.
2017-02-23 15:07:43 -08:00
Jesse Bounds
c0718a863d [core, ios, macos] Return null when removing nonexistent source 2017-02-23 15:07:43 -08:00
Konstantin Käfer
62ea1f2185 [core] remove trailing whitespace, add trailing newlines, add space after // 2017-01-27 11:44:16 +01:00
Minh Nguyễn
7ef2843e6a Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7 2017-01-16 11:38:35 -08:00
Jesse Bounds
6ad47cfbad [ios, macos] Add convenience initializers to shape source (#7665)
This adds two new convenience initializers to MGLShapeSource:

-initWithIdentifier:features:options: takes an array of shape objects
that conform to MGLFeature, inserts them in a shape collection feature
and creates a source with that shape. -initWithIdentifier:shapes:options
does the same but with concrete MGLShape objects that get added to
a shape collection.

Throw an exception if an shape source is created with the features
initializer but is sent an array of features that contains something
that is not actually an object that conforms to the feature protocol.

Updates to geojson data guide

Qualify APIs that take arrays of shapes that are features
2017-01-11 16:05:38 -08:00
Minh Nguyễn
a66b1f7599 [ios, macos] Fixed iosbench build
Fixed a stale include in iosbench. MGLMapView(Private) forward-declares mbgl::Map instead of including mbgl.hpp, which iosbench has no access to.
2016-12-23 15:17:03 -08:00
Minh Nguyễn
ef71597932 [ios, macos] Simplify MGLSource and subclasses (#7377)
* [ios, macos] Audited source headers for nullability

* [macos] Made MGLTileSet public

* [ios, macos] Replaced MGLTileSet with MGLTileSource

MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary.

Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource.

Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers.

Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem.

* [ios, macos] Clarified tile size interpretation

Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value.

* [ios, macos] rawSource is always set

* [ios, macos] Cleaned up MGLShapeSource initialization

rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing.

* [ios, macos] Synchronized headers in project

Realphabetized headers in groups. Added headers missing from one project or the other.

* [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data

Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully.

Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer.

* [ios, macos] Typo in assertion message

* [ios, macos] Simplified GeoJSON serialization

Every MGLShape now knows its most specific mbgl::GeoJSON representation.

* [ios, macos] Reremoved MGLFeaturePrivate

mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen.

* [ios, macos] Fixed covariant rawLayer property

Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer.

* [ios, macos] Use MGLAttributionInfo for source attribution

Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource).

* [ios, macos] Corrected method references in documentation
2016-12-13 17:36:15 -08:00
Jesse Bounds
e38b4b590d [ios, macos] Load features into shape source if possible (#7339)
This checks the kind of MGLShape passed into the source and, if it
is a feature, it mbgl feature objects to pass to core. This keeps the
feature id and attributes data intact. If the shape is a
`MGLShapeCollectionFeature` it creates an `mbgl::FeatureCollection`
object (also to keep feature properties). If the shape is not any
sort of feature, it passes along just the geometry.

This also uses the MGLFeatureFromMBGLFeature converter for the case where
GeoJSON data passed in to a source contains a single feature. The
converter has logic to keep the id and attributes properties intact.
Before, these properties were lost because only geometry conversion
was done.

Finally, logic to handle (and associated tests) of nested shape
collection features is removed since that is not supported by
the GeoJSON spec or the core implementation.

[ios] Add test of drawing plain shape to iosapp
2016-12-12 10:38:49 -08:00
Jesse Bounds
7f75eb5d6a [ios, macos] Rename MGLGeoJSONSource to MGLShapeSource (#7334) 2016-12-09 16:09:10 -08:00