Commit Graph

44 Commits

Author SHA1 Message Date
Wei Chen
4768a85798 implement line pattern shader for Metal (#1669)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-09-25 10:25:52 +08:00
Alex Cristici
4eb941980e Metal hillshade layer (#1546)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-09-22 12:47:40 +03:00
mwilsnd
c6737e8df1 Fix build/fill UBO padding on Windows (#1649)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-09-19 22:51:18 +00:00
Tim Sylvester
a7f5d565d8 Topic/metal symbol rebase (#1640)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-19 01:32:24 +00:00
Alex Cristici
0e95f66094 Metal render target (#1484)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-09-18 16:49:31 +00:00
Tim Sylvester
25c1f3c7a6 Rebase fill-extrusion work to eliminate dependence on render target branch (#1618)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-15 16:02:26 -07:00
Stefan Karschti
76469a0c22 Drawable performance fixes (2) (#1610)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-09-15 14:30:07 +00:00
Tim Sylvester
82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00
Bart Louwers
f59141f319 Drawable Renderer (#1570) 2023-08-31 15:36:19 +02:00
mwilsnd
642903fdb4 Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
mwilsnd
7afd821720 Drawable PR 3 - Layers (#1501)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
3056f28756 Hillshade layer (#1305)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
8d9fe37a6b Topic/drawable extrusion (#1288)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
813ddb024a Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Stefan Karschti
8f6bab98c1 Line Layer (#1142)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
9ba646e962 Topic/drawable symbol (#1249) 2023-08-31 15:36:19 +02:00
Tim Sylvester
fe165c8924 Eliminate special color attribute handling (#1266) 2023-08-31 15:36:19 +02:00
Tim Sylvester
2c422a973b Update fill shaders, rework fill uniforms and attributes. (#1234) 2023-08-31 15:36:19 +02:00
Alex Cristici
52b9e099e5 Circle layer final (#1227) 2023-08-31 15:36:19 +02:00
Stefan Karschti
7f33ddfef4 Raster layer (Tiles) #1168 (#1195)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
4cac8a8dfb Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-08-31 15:36:19 +02:00
mwilsnd
fc1f65e8ef Drop author & timestamp from generated shader code (#1178) 2023-08-31 15:36:19 +02:00
Tim Sylvester
b823f036fe Setting up UBO for fill drawables (#1175) 2023-08-31 15:36:19 +02:00
mwilsnd
a76cec8689 Circle UBO fix (#1176) 2023-08-31 15:36:19 +02:00
Alex Cristici
2c53c138c8 Circle layer (#1153) 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
5df482b12e Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
b8bdf0643c Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
2023-08-31 15:36:19 +02:00
Tim Sylvester
ec45ef654e Drawable Renderer (#1570), Update shader sources 2023-08-31 15:36:19 +02:00
Tim Sylvester
b5abc33c4b Drawable Renderer (#1570), Add renderable size uniform for fill layer 2023-08-31 15:36:19 +02:00
Tim Sylvester
c505d3077e apply color attributes, refactor (#1148) 2023-08-31 15:36:19 +02:00
Tim Sylvester
fffbfcfbb5 Drawable Renderer (#1570), rework attributes for fill drawables 2023-08-31 15:36:19 +02:00
mwilsnd
cec22b8572 Revise background layer UBO size & padding (#1136) 2023-08-31 15:36:19 +02:00
mwilsnd
57c165e604 Refactor shaders for drawables (#1132) 2023-08-31 15:36:19 +02:00
Alex Cristici
d8ea91de98 Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
caee9cc12f Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
3122f81328 Drawable Renderer (#1570), Rebase on main.
Fix drawable ordering issue that was leading to rendering without setting up the VAO
2023-08-31 15:36:19 +02:00
Tim Sylvester
107a4ef467 Drawable Renderer (#1570), Fix duplicate drawable and vertex state bug 2023-08-31 15:36:19 +02:00
Tim Sylvester
5a9b4c3422 Drawable Renderer (#1570), Drawable per tile 2023-08-31 15:36:19 +02:00
Tim Sylvester
a646cbf938 Topic/drawable 2 (#1047)
uniforms
2023-08-31 15:36:19 +02:00
Tim Sylvester
e2bc75289c Topic/drawable 2 (#1029) 2023-08-31 15:36:19 +02:00
Tim Sylvester
14b53e54ec First cut at Drawable fundamentals (#983)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Bart Louwers
71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00
mwilsnd
4828cc7a8b Upgrade OpenGL backend to ES 3.0 (#995)
Co-authored-by: Tadej Novak <tadej@tano.si>
2023-04-13 23:24:45 +02:00
mwilsnd
f207aee091 Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-04-04 21:00:12 +02:00