Wei Chen
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4768a85798
|
implement line pattern shader for Metal (#1669)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-09-25 10:25:52 +08:00 |
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Alex Cristici
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4eb941980e
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Metal hillshade layer (#1546)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-22 12:47:40 +03:00 |
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mwilsnd
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c6737e8df1
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Fix build/fill UBO padding on Windows (#1649)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-09-19 22:51:18 +00:00 |
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Tim Sylvester
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a7f5d565d8
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Topic/metal symbol rebase (#1640)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-19 01:32:24 +00:00 |
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Alex Cristici
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0e95f66094
|
Metal render target (#1484)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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2023-09-18 16:49:31 +00:00 |
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Tim Sylvester
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25c1f3c7a6
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Rebase fill-extrusion work to eliminate dependence on render target branch (#1618)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
|
2023-09-15 16:02:26 -07:00 |
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Stefan Karschti
|
76469a0c22
|
Drawable performance fixes (2) (#1610)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-09-15 14:30:07 +00:00 |
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Tim Sylvester
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82ec59a2b0
|
Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-13 18:35:20 +00:00 |
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Bart Louwers
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f59141f319
|
Drawable Renderer (#1570)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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642903fdb4
|
Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
|
7afd821720
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Drawable PR 3 - Layers (#1501)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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3056f28756
|
Hillshade layer (#1305)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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8d9fe37a6b
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Topic/drawable extrusion (#1288)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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813ddb024a
|
Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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8f6bab98c1
|
Line Layer (#1142)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
|
2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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9ba646e962
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Topic/drawable symbol (#1249)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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fe165c8924
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Eliminate special color attribute handling (#1266)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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2c422a973b
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Update fill shaders, rework fill uniforms and attributes. (#1234)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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52b9e099e5
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Circle layer final (#1227)
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2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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7f33ddfef4
|
Raster layer (Tiles) #1168 (#1195)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
|
2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
|
4cac8a8dfb
|
Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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fc1f65e8ef
|
Drop author & timestamp from generated shader code (#1178)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b823f036fe
|
Setting up UBO for fill drawables (#1175)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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a76cec8689
|
Circle UBO fix (#1176)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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2c53c138c8
|
Circle layer (#1153)
|
2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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5df482b12e
|
Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
b8bdf0643c
|
Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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ec45ef654e
|
Drawable Renderer (#1570), Update shader sources
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b5abc33c4b
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Drawable Renderer (#1570), Add renderable size uniform for fill layer
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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c505d3077e
|
apply color attributes, refactor (#1148)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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fffbfcfbb5
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Drawable Renderer (#1570), rework attributes for fill drawables
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2023-08-31 15:36:19 +02:00 |
|
mwilsnd
|
cec22b8572
|
Revise background layer UBO size & padding (#1136)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
|
57c165e604
|
Refactor shaders for drawables (#1132)
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2023-08-31 15:36:19 +02:00 |
|
Alex Cristici
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d8ea91de98
|
Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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caee9cc12f
|
Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
3122f81328
|
Drawable Renderer (#1570), Rebase on main.
Fix drawable ordering issue that was leading to rendering without setting up the VAO
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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107a4ef467
|
Drawable Renderer (#1570), Fix duplicate drawable and vertex state bug
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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5a9b4c3422
|
Drawable Renderer (#1570), Drawable per tile
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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a646cbf938
|
Topic/drawable 2 (#1047)
uniforms
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
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e2bc75289c
|
Topic/drawable 2 (#1029)
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2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
14b53e54ec
|
First cut at Drawable fundamentals (#983)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
|
2023-08-31 15:36:19 +02:00 |
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Bart Louwers
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71f6da2722
|
Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
|
2023-05-01 16:57:37 +02:00 |
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mwilsnd
|
4828cc7a8b
|
Upgrade OpenGL backend to ES 3.0 (#995)
Co-authored-by: Tadej Novak <tadej@tano.si>
|
2023-04-13 23:24:45 +02:00 |
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mwilsnd
|
f207aee091
|
Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
|
2023-04-04 21:00:12 +02:00 |
|