Commit Graph

28 Commits

Author SHA1 Message Date
Brad Leege
d0f9ba4998 [core] #3980 - Switching Core GL instances of map to unordered_map 2016-09-14 16:40:20 -07:00
Minh Nguyễn
5836738906 Document -mapViewDidFailLoadingMap:withError: (#6145)
* [macos] Implement -mapViewDidFailLoadingMap:withError:

* [ios] Documented -mapViewDidFailLoadingMap:withError:
2016-08-24 14:47:28 -07:00
Minh Nguyễn
9720f581ff [macos] Avoid negative content insets (#6102)
Fixed an issue in which a map view that doesn’t occupy the entire window would consider its center point to be the window’s center point rather than the view’s.
2016-08-23 18:12:35 -07:00
Jason Wray
a5b089de62 [ios, macos] Move debug mask options to shared header (#6094)
* [ios, macos] Move debug mask options to shared header

* Limit buffer debug modes to macOS

... because these modes use OpenGL features that aren't supported by iOS.

* Try a different tact: exclude "iPhone"

... which is actually all iOS-like devices.
2016-08-23 20:14:22 -04:00
Konstantin Käfer
0df60c4651 [core] add ability show visualize the depth buffer to the GLFW and macOS app 2016-08-19 17:41:55 +02:00
Jason Wray
256689a33d [ios, macos] Make Xcode 7.3 the minimum required version
- Removes nullability shims for Xcode 6.
- Removes MGLTypes.h from files where it was only being used for
  nullability support.
- Accepts that `NS_SWIFT_NAME` is not fully supported by Xcode 7.2 and
  lower.
- Adds documentation about Xcode 7.3 requirement.
2016-08-18 11:35:32 -04:00
Fredrik Karlsson
a202941360 [ios, macos] reuse utility function 2016-08-18 14:26:05 +02:00
Fredrik Karlsson
f7069523b4 [ios, macos] fixes #5974 Move style classes API to MGLStyle 2016-08-18 14:26:05 +02:00
Fredrik Karlsson
2217e05f5e [macos] fixes #5956 remove dead code 2016-08-18 14:26:04 +02:00
Minh Nguyễn
5539a90c48 [ios, macos] Renamed Objective-C++ headers to .h
Also removed a redundant reference to MGLStyle_Private.h in ios.xcodeproj.

Fixes #5952.
2016-08-16 16:46:04 -07:00
Minh Nguyễn
1daba5d04b [ios, macos] Accept absolute file paths as style URLs (#6026)
It turns out that mbgl::AssetFileSource supports absolute file URLs in addition to relative file URLs. So replace the file: scheme with asset: while percent-escaping as necessary.

Also added amsterdam.geojson to macos.xcodeproj for consistency with ios.xcodeproj.
2016-08-16 10:17:11 +02:00
Minh Nguyễn
e147887e35 [core, android, ios, macos] Replaced getPointAnnotationsInBounds() w/ queryPointAnnotations() (#5165)
queryPointAnnotations() accepts a screen rectangle instead of a geographic bounding box, so marker hit testing works at the edges of a rotated, tilted map view.

Fixes #5151.
2016-08-12 15:45:18 -07:00
Fredrik Karlsson
2354c87411 Runtime styling API for iOS/macOS (#5727)
* [ios] wip runtime styling

* [ios, macos] Outlined header templates

* [ios, macos] cleanup and use appropiate data types

* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor

* [ios, macos] updated header template, included doc string

* [ios, macos] outlined template for layer implementation files

* [ios, macos] moved script to platform/darwin and updated comments

* [ios, macos] Cleaned up the implementation template

* [ios, macos] removed unused function and added support for more datatypes

* [ios, macos] overhauling the type protocols

* [ios, macos] removed unnecessary style classes

* [ios, macos] added support for more types

* [ios, macos] fixed string and number prop values

* [ios, macos] enum getters

* [ios, macos] added removeLayer() and removed unused layer ref

* [ios, macos] fixed remaining layer types and converted style layer into a protocol

* [ios, macos] fixed addLayer() and added example for line layer

* [ios] GeoJSON source now works

* [ios] fixed raster layer and raster source

* [ios] fixed attr prop number and outlined prop function

* [ios] wip functions

* [ios] bool and float function fix

* [ios] cleanup

* [macos] fixed support for macos

* [ios] fixed string functions

* [ios] extended array functions

* [ios] added tests and fixed a few bugs

* [ios] less verbose functions and improved tests

* [ios, macos] Removed unnecessary use of default arguments

Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.

* [ios, macos] Enum setters

Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.

* [ios, macos] Got macOS closer to parity w/ iOS

Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.

Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.

Also corrected path to script in generated file comments.

* [ios, macos] Added EJS templates to project

* [ios, macos] Code formatting

Made code format more consistent.

* [ios, macos] Spelled out ID

Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.

* [ios, macos] Grouped related headers together

* [ios, macos] Cleaned up layer transformation

Also added support for converting background layers into Objective-C.

* [ios, macos] Cleaned up tests

Also made the tests work on macOS by introducing a new window to host the map.

* [ios, macos] Replaced TODOs with #warnings

* [ios] convert array based property values

* [ios, macos] color function/undefined getter

* [ios, macos] fixed function/undefined getters for bool and float properties

* [ios, macos] more function/undefined property getters

* [ios, macos] more type conversion and cleanup

* [ios, macos] disable macos runtime styling tests for now

* [ios, macos] cleaned up style code script

* [ios, macos] more type conversion

* [ios] added a base layer to handle visibility min/max zoom

* [macos] fixed base layer

* [ios, macos] use accessor methods

* [ios, macos] cleanup

* [ios, macos] add geojson to ios and macos

* [macos] rebase fix

* [ios, macos] fixed enum getters and added tests for enums

* [ios, macos] added an update method to base layer

* [ios, macos] added some documentation

* [ios, macos] docs

* [ios, macos] removed refs to filters for now

* [ios, macos] various tail work

* [ios, macos] missing import and incorrect type
2016-08-11 13:14:45 -04:00
Jason Wray
4dd734f040 [macos] Add showAnnotations: methods (#5749)
SDK
- Ported `showAnnotations:animated:` and `showAnnotations:edgePadding:animated:` from the iOS SDK.

Demo App
- Added "Show All Annotations" debug menu item with ⇧⌘A shortcut key.
- Disabled "Add Animated Annotation" debug menu item when the annotation already shown.
2016-07-21 16:35:59 -04:00
Bruno de Oliveira Abinader
000539af82 [ios,macos,node] Updated changelog about debug options no-ops in release mode 2016-07-20 12:48:52 +03:00
Bruno de Oliveira Abinader
44406e91de [ios,macos] Partially revert 06af75
Use static_cast<float> to convert from CGfloat when creating
PropertyValue<float> and avoid breaking backwards-compatibility.
2016-07-14 16:27:25 +03:00
Bruno de Oliveira Abinader
06af750d23 [ios,macos] Update {Line,Fill}Annotation properties setter 2016-07-13 11:57:09 +03:00
Jesse Bounds
23caa9f7aa Merge branch 'release-ios-v3.3.0' into master 2016-07-07 15:40:07 -07:00
Minh Nguyễn
e603cf46f1 [macos] Use gesture recognizer for context menu
NSView’s built-in context menu handling preempts non-right-click gesture recognizers, so preempt it with a right-click gesture recognizer that does essentially the same thing. With this change, two-finger double-tapping on a trackpad also zooms out, consistent with MapKit.

Fixes #5078.
2016-07-07 14:12:24 +02:00
Minh Nguyễn
8947b0af27 [ios, macos, node] “Mapbox GL Style Specification” → “Mapbox Style Specification” (#5553) 2016-07-04 17:37:11 -07:00
Minh Nguyễn
50dd60aaf6 [ios, macos] Rewrote MGLMapViewDelegate, MGLAnnotationView docs
Reorganized MGLMapViewDelegate and MGLAnnotationView symbols into sections by task. Wrapped documentation comments at column 80 for readability.

Added documentation for -mapViewWillStartRenderingFrame: and -mapViewDidFinishRenderingFrame:fullyRendered:, which are supported and behave as expected (except for the part that has been left undocumented). Synchronized iOS and macOS documentation for MGLMapViewDelegate. Added cross-references between annotation image and annotation view delegate methods and among the various callout delegate methods.

Added missing MGLAnnotationViewDragState documentation and also added the symbol to jazzy’s table of contents. Rewrote MGLAnnotationView documentation.
2016-07-02 13:54:41 -07:00
Minh Nguyễn
f5f39c8b3a [ios, macos] Renamed overdraw to overdraw visualization (#5416)
A verb doesn’t make sense in this enum value. Instead, use a descriptive word for this effect and describe it in detail in the documentation comment.

Cherry-picked from 415c182946.
2016-06-23 00:03:51 -07:00
Minh Nguyễn
415c182946 [ios, macos] Renamed overdraw to overdraw visualization (#5416)
A verb doesn’t make sense in this enum value. Instead, use a descriptive word for this effect and describe it in detail in the documentation comment.
2016-06-22 23:22:41 -07:00
Bruno de Oliveira Abinader
97dffeb03d [core] s/Wireframe/Overdraw/g 2016-06-20 13:24:20 +03:00
Bruno de Oliveira Abinader
22aa22c99c [core] UnitBezier ctor is now constexpr 2016-06-20 13:01:59 +03:00
Minh Nguyễn
061854990f [macos] Renamed OS X SDK to macOS SDK
Also renamed as many references to OS X as possible to macOS in documentation.

Cherry-picked from b9702ef41a.
2016-06-18 14:58:07 -07:00
Young Hahn
24b66bc8cd Color class (#5361)
* Color class

* Switch to list initialization
2016-06-15 11:38:22 -04:00
Minh Nguyễn
b9702ef41a [macos] Renamed OS X SDK to macOS SDK
Also renamed as many references to OS X as possible to macOS in documentation.
2016-06-14 10:02:06 +02:00