This change eliminates the call to the problematic
`annotationTagsInRect:` by using the annotation views themselves
and the map view to check if a view is visible or not.
Add an UIView subclass that can be used as the base class for all
client provided UIViews for annotations.
Teach MGLMapView to be able to display annotation views over the map if provided by the client delegate. For now, if the delegate provides a UIView then it will be used. If not, the map view will fall back to the old strategy of using GL annotations with an image provided by the delegate or a default image if not.
The map keeps a reuse queue and will store annotation views that are panned
offscreen in the queue if the application developer supplied a reuse queue identifer. The views in the queue are reused when more annotation
views are required. This view reuse provides a performance gain when many
annotations are shown and most of them are offscreen.
iosapp now implements the new delegate method to supply
a native view.
Add a playground to the workspace to facilitate experimentation
with new features. A playground is capable of importing frameworks if it
exists in the same workspace that builds the imported framework. The
initial playground demonstrates annotation views.
This also fixes a crash due to nullptr in annotations array If the `annotations` method is called while the user dot's callout view was showing, the userdot annotation is represented as null in the annotation context map. This
caused a crash when the null pointer was attempted to be converted
into an NSArray via C array. This protects against this bug by filtering out such a null annotation.
Fixed an issue that made the osxapp context menu only apply to the right-clicked pin after first selecting the pin. This also happened to be a latent bug in the iOS implementation.
Renamed MGLStyleCurrentVersion to MGLStyleDefaultVersion to emphasize the constant’s role as an indicator of the default version used by SDK classes, which may be behind depending on release schedules. In the documentation for each style URL method, include the actual version number instead of the constant. In unit tests, verify that this documentation is in sync with the constant.
Link each style URL method’s documentation to a forthcoming webpage on mapbox.com that describes the style in rich detail.
Updated default styles from v8 to v9. Deprecated the MGLMapView class methods in favor of new methods that take a version parameter. Deprecated Emerald outright in favor of Outdoors. Replaced usage of the unversioned MGLStyle methods with the corresponding versioned methods and MGLStyleCurrentVersion to ensure consistency.
Expanded MGLStyle unit tests to also assert that MGLStyle has the right number of style URL methods and that they’re all public. Linked the OS X SDK unit test bundle to libmbgl-core.a. Removed an unnecessary dependency on osxapp.
Replaced Emerald with Outdoors in iosapp and osxapp.
Fixes the iOS and OS X side of #4577 and #4702.
Corrected the English override strings for the map view’s accessibility value. Prior to this change, the accessibility value would say “0 annotation” instead of “0 annotations” for some reason.
The zoom level in the map view’s accessibility value is off by two.
Constantly posting accessibility layout change notifications on every location change made it very difficult to stay focused on an accessibility element, be it the user dot or some other element. Now we only post the notification when the user dot is focused, user tracking mode is off (so the user dot actually has a chance to move around), and the application is active (not in the middle of application switching).
The user location annotation view is created lazily, so if the user dot isn’t within view at launch, it doesn’t exist by the time UIKit first queries MGLMapView for child accessibility elements. This caused console spew about missing accessibility elements and prevented the ℹ️ from being visible to XCUITest.
Fixed an issue where the “return to map” accessibility element lacked a label. Always update the title and subtitle of an annotation accessibility element, in case the title or subtitle changes from one showing to the next.
Added a hint for annotations. Use declarative rather than imperative for hints.
Marked the map view and its annotations as adjustable so that swiping up and down with VoiceOver zooms out and in, respectively.
Added accessibility values to toolbar buttons in iosapp.
Via nfarina/calloutview#84, SMCalloutView is now accessible. Activating a focused annotation now shows its callout view and focuses its left accessory view, if present, or the title view. There is a “return to map” accessibility element for dismissing the callout view and restoring focus to the annotation on the map.
Lazily create and cache accessibility elements for visible annotations as UIAccessibility asks about them.
Sort the annotations’ accessibility elements by the annotations’ distance from the logical center (the center after accounting for padding, or the user dot when user tracking mode is on).
Updated the changelog.
Fixes#1493.
Made the compass behave like a button when visible. Added accessibility values and hints. The compass’s accessibility value uses the compass direction formatter. Turned off direct interaction with the map because it obscures the ornaments.
The user dot now reports the current coordinates. Its accessibility label now reflects its annotation’s title instead of the hardcoded label “User location”. (It’d be weird to address the VoiceOver user as “user”.)
Enabled direct interaction with `MGLMapView`, allowing for panning and so forth. Defined an accessibility value that announces the current center coordinate. Inset the map view accessibility frame to exclude ornaments from the interactive element.
Assigned unique IDs to localizable English strings in code.
Made iosapp non-localizable. For the time being, it isn’t worth the trouble to localize more strings for this demo application than for the SDK itself.
Made storyboards and strings throughout the SDK and iosapp localizable. Replaced the compass image with an unlabeled image. Draw a localizable string atop it at runtime.
Redefined NSLocalizedString() and NSLocalizedStringFromTable() macros to look at the SDK bundle rather than the main application bundle. This redefinition has no effect on the host application, because it’s in an internal header. That header must be included in all files that contain localizable strings. See NSBundle+MGLAdditions.h for a full explanation.
Added a make rule that runs genstrings and ensures UTF-8 output (since genstrings insists on UTF-16).
Use MGLCoordinateFormatter in iosapp for dropped pin callouts. Rely on subclasses of MGLPointAnnotation instead of annotation titles to distinguish between different kinds of point annotations.
Added an API to get a camera that you can pass into -[MGLMapView setCamera:] that fits the given coordinate bounds, by analogy with -[MKMapView regionThatFits:] or -[MKMapView mapRectThatFits:edgePadding:].
Added mbgl::Map::getCameraOptions() for getting the current camera options more conveniently.
Fixed a crash when deallocating an MGLMapView that has point annotations. Now we explicitly remove all the annotations from the view and thus remove all remaining KVO observers on those annotations.
Fixes#4805.
If a subclass of MGLMapView registers itself as an observer of a non-multipoint annotation’s coordinate key path but fails to handle the change in its -observeValueForKeyPath:ofObject:change:context: implementation, the context would likely be a value other than the annotation’s tag. In that case, avoid doing anything in response to the coordinate changing. Even if the context in that case happens to match the annotation’s tag – say, because the developer passed in NULL (which is equal to 0) for the first added annotation (which would have a tag of 0) – the result would be an unnecessary but harmless update.
There’s no point observing the coordinate key path on MGLMultiPoint, since that property is immutable. Use the observation context instead of performing an annotation tag lookup when a coordinate has changed.
Fixed a crash removing a polyline or polygon by observing the coordinate key path on all annotations, not just non-MGLMultiPoints.
Pass in the annotation tag as the observation context. This fixes a crash when an annotation is added to the map view more than once, then removed more than once.
Replaced Markdown syntax with HTML syntax for hyperlinks in documentation comments. HTML links work both inside Xcode (whether Objective-C or Swift) and on the Web (via jazzy).
Fixes#3961.
MGLMapView observes changes to the coordinate property of each MGLAnnotation added to it. Changing the coordinate property in a KVO-compliant way causes the annotation to be relocated and its callout view, if present, to be dismissed. To avoid observing the same annotation twice yet also avoid expensive lookups when adding or removing annotations, MGLMapView indexes added point annotations in an NSMutableSet.
MGLMapView observes changes to the coordinate property of each MGLAnnotation added to it. Changing the coordinate property in a KVO-compliant way causes the annotation to be relocated and its callout view, if present, to be dismissed. To avoid observing the same annotation twice yet also avoid expensive lookups when adding or removing annotations, MGLMapView indexes added point annotations in an NSMutableSet.
In iosapp, tapping a callout view moves the selected annotation to the center of the screen and deselects it.
Fixes#1980.
Added an API for deleting unused annotation images’ images. When you nil out the image of an MGLAnnotationImage, MGLMapView deletes the sprite from the style and recreates any annotation associated with the MGLAnnotationImage instance; the MGLAnnotationImage’s falls back to SDK’s default annotation image.
In iosapp, deselecting an annotation resets its image to the default; deselecting it again restores the image.
ref #3185
Fixed a deadlock that could occur if the host application attempts to set user defaults on a background queue. Now we observer user defaults changes synchronously.