Commit Graph

116 Commits

Author SHA1 Message Date
Mike Morris
817c26111a [core] [node] pass thread pool impl to Map constructor
Updates mbgl::Map constructor usage everywhere

Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00
Minh Nguyễn
74c2bf8791 [macos] Added MGLTileSet to project (#6713)
Also reformatted some MGLTileSet documentation.
2016-10-17 15:19:36 -07:00
Jason Wray
a1d803f518 [ios, macos] Change runtime styling category method prefix to mgl_
This makes runtime styling category method naming consistent with the rest of the SDK.
2016-10-17 11:47:22 -07:00
Minh Nguyễn
9652028915 [ios, macos] Expand changes to entire API 2016-10-17 11:47:22 -07:00
Minh Nguyễn
ae96e78ccd [ios, macos] Update changelogs (#6714)
* [macos] Subdivided release by topic in changelog

* [ios, macos] Updated changelogs
2016-10-17 10:14:21 -07:00
Justin R. Miller
674304bfae [ios, macos] fixes #6346: add support for configurable API base URL (#6709) 2016-10-15 20:12:36 -07:00
Jason Wray
4a0173bbd7 [ios, macos] Deprecate -[MGLMapViewDelegate mapView:alphaForShapeAnnotation:] (#6706) 2016-10-14 19:50:21 -04:00
Jesse Bounds
0a8858f2da [ios, macos] Teach features and shapes about GeoJSON and mbgl types
MGLShape subclasses can now return NSDictionaries that represent the shapes' GeoJSON geometries. MGLFeature classes can now return NSDictionaries that represent the features as GeoJSON features. This makes it trivial to serialize iOS and macOS shapes and features into GeoJSON.

MGLFeature instances can also return a representation of themselves as an mbgl::Feature. This capability is used in a refactoring of the implementations of MGLGeoJSONSource to more efficiently transform MGLFeatures into mbgl::Features so they can be fed directly into mbgl::GeoJSONSource without having to round trip through NSJSONSerialization. The MGLFeature identifier is converted into the mbgl::identifier type based on the type of the identifier. The MGLFeature attributes are recursively converted into an mbgl::PropertyMap and each value is converted into one of the types that the PropertyMap's Value variant supports.
2016-10-14 14:59:28 -07:00
Minh Nguyễn
f064744c36 [macos] Fixed compilation error (#6690)
Followup to last-minute refactoring in #6637.
2016-10-12 21:06:50 -07:00
Roman Blum
a24e559ac8 [ios, macos] possibility to set custom images to style (#6637)
* [ios, macos] possibility to set custom images to style

* [ios, macos] setImage:forName now supports MGLImage (UIImage/NSImage)

* [ios, macos] update documentation for setImage:forName: and removeImageForName:

* [ios, macos] rename method and fix prefix

* [ios, macos] change header visibility to project

* [ios, macos] update header imports

* [ios, macos] delete unnecessary whitespaces

* [ios, macos] remove unnecessary nil checks

* [ios, macos] delete unnecessary whitespaces

* [ios, macos] update documentation

* [ios, macos] make mgl_spriteImage a parameter-less instance method

* [ios, macos] add asserts
2016-10-12 12:30:20 -07:00
Bruno de Oliveira Abinader
2726f9b8ae [macos] Merge mbgl-{test,benchmark} into CI scheme 2016-10-12 07:35:13 +03:00
Jason Wray
5d85dbd7cd [ios, macos] Add -mapView:didFinishLoadingStyle: delegate method 2016-10-11 13:07:10 -04:00
Bruno de Oliveira Abinader
7dbc302b2f [test] Deploy core test fixtures on Bitrise 2016-10-11 12:10:32 +03:00
Minh Nguyễn
0acf1ed596 [ios, macos] Renamed files to match renamed classes 2016-10-06 15:19:38 -07:00
Minh Nguyễn
50d2c01d7d [ios, macos] Revamped MGLStyleLayer, MGLSource inheritance
Removed the MGLStyleLayer protocol, because almost none of its members was actually implemented in every class that adopted the protocol. Removed the unused mapView backpointer property with no replacement. Renamed MGLBaseStyleLayer to MGLStyleLayer. Created the intermediate abstract classes MGLForegroundStyleLayer and MGLVectorStyleLayer to cover subsets of style layer classes with like functionality.

Moved each MGLBaseStyleLayer initializer and the corresponding properties down to an abstract subclass such that the initializer makes sense for all concrete subclasses. Moved more initializers and the predicate property up to MGLVectorStyleLayer to eliminate duplication among the concrete subclasses. Marked these initializers as designated initializers.

Removed “source” or “layer” before identifier wherever the type of identifier is apparent. Removed extra MGLGeoJSONSource initializer variants in favor of nullable parameters.

Added copious documentation comments for source and style layer classes, including several previously undocumented methods and properties. In particular, some preconditions and postconditions have been documented. Added pragma marks to break up the jazzy documentation pages into sections. Reformatted exceptions for consistency.
2016-10-06 15:19:38 -07:00
John Firebaugh
388fa9cf10 [macos] Restore core unit tests in CI 2016-10-06 10:16:45 -07:00
Konstantin Käfer
08809b4d44 [macos,ios] initialize util::RunLoop in SDK rather than by default 2016-10-06 10:16:45 -07:00
Bruno de Oliveira Abinader
214ec4e96a [build] Add support for 'benchmark' target on macOS 2016-10-05 15:34:30 +03:00
Justin R. Miller
105673efc1 [ios, macos] fixes #6160: allow updating multipoint coordinates (#6565) 2016-10-04 18:42:12 -07:00
Minh Nguyễn
d4151c9f36 [ios, macos] Updated changelogs 2016-10-03 19:06:30 -04:00
Jason Wray
5b28ebbeca [ios][macos] Update changelog for dSYM, symbol stripping fix 2016-09-30 18:49:05 -04:00
Jason Wray
d3b308a695 [macos] Add 'Packaging builds' section to developing doc 2016-09-30 18:49:05 -04:00
Jason Wray
d7a44a6b90 [macos][build] Validate dSYM and framework UUIDs 2016-09-30 18:49:05 -04:00
Jason Wray
161955209d [macos][build] Generate debug symbols for all builds 2016-09-30 18:49:05 -04:00
Jason Wray
43f70465f5 [macos] Don't specify Swift version for jazzy doc generation (#6539)
Counterpart to https://github.com/mapbox/mapbox-gl-native/pull/6377/.
2016-09-30 14:47:52 -07:00
Ivo van Dongen
1c11aeb48a [android][ios][macos][linux][qt] included default LocalFileSource 2016-09-30 14:57:26 +02:00
Konstantin Käfer
2ec2860ce5 [core] move OpenGL extension loading to their own headers 2016-09-29 13:19:27 -07:00
Minh Nguyễn
b1518944a7 [ios, macos] Rewrote CI scripts
Broke up the iOS and macOS Bitrise scripts into several steps each for more granular progress and failure reporting and to take advantage of better error reporting in the built-in Bitrise steps. Added a step to deploy Xcode test results and (in the event of a failure) raw xcodebuild output to Bitrise.io, with a handy link from the Bitrise UI.
2016-09-28 09:44:19 -07:00
Minh Nguyễn
255325b44b [macos] Restored unit tests on CI
Restored the make rule for running macOS SDK unit tests. Invoke that rule on Bitrise.

Fixes #5991.
2016-09-28 09:44:19 -07:00
Justin R. Miller
a6aa786f35 [ios, macos] flesh out iOS runtime styling docs (#6466)
- fixes #5959: MGLBaseStyleLayer docs
- fixes #5960: MGLSource & subclasses docs
- fixes #6467: concrete layer subclass docs
- move Core Graphics include
- slight code & template cleanups
- add ./documentation to git ignores
2016-09-27 13:53:32 -07:00
Konstantin Käfer
63e53de157 [core] standardize on uint16_t for texture sizes 2016-09-27 10:42:10 +02:00
Minh Nguyễn
3b546b9646 [ios, macos] Ignore progress updates after suspending
-suspend and -resume are now presumed to be synchronous, even if technically they remain asynchronous under the hood.
2016-09-20 22:34:54 -07:00
Konstantin Käfer
1014a503a2 [build] Upgrade GLFW to 3.2.1, SQLite to 3.14.2 and libwebp to 0.5.1 2016-09-19 14:38:47 +02:00
Justin R. Miller
0bd66d40dd [ios] fixes #6248: properly handle all NSNumber types in filters (#6290) 2016-09-16 11:46:22 -07:00
Brad Leege
d0f9ba4998 [core] #3980 - Switching Core GL instances of map to unordered_map 2016-09-14 16:40:20 -07:00
Jason Wray
83d0b39adb [ios, macos] Remove changelog lines for WAL db change 2016-09-14 15:46:45 -04:00
Minh Nguyễn
b7aa872def [macos] Updated reference to MGLFilterTests 2016-09-09 14:02:56 -07:00
Jesse Bounds
4c8d61abf1 [ios, macos] Put MGLStyleLayer inits in respective classes
Previously, we declared MGLStyleLayer initializers in the MGLStyleLayer
protocol as optional methods. This made it easy to opt in and out
of initializers that did or or did not make sense for the subclass.
However, this approach was dangerous since it was easy for an
application developer to initialize an MGLStyleLayer subclass with an
init method that was actually not implemented in that class causing
an exception at runtime.

This commit moves the init methods that each subclass supports to
each subclass so xcode (and the compiler) help the developer avoid
the previously possible runtime exception.

In addition, a new init method is added that takes the source layer
and passes that on to `mbgl::style:Layer` (but only on classes
where this is possible in core). This allows an application developer
to style a specific source layer (i.e. the contour lines of the mapbox
terrain vector source).

Finally, this refactors MGLStyleLayer classes to use an MGLSource instead of a
string identifier for the source when initializing the style.
2016-09-08 09:17:35 -07:00
John Firebaugh
fe2a26225f [core, ios, android, qt] Observe style layer mutations rather than requiring SDKs to use Map::update
This paves the way for updates to filter and layout properties to trigger a source reload, without each SDK having to participate in the implementation.
2016-09-06 14:29:22 -07:00
Fredrik Karlsson
d77a13eb73 [ios] Added support for filters (NSPredicate)
[ios, macos] cleaned up filters

[ios] added a filter example

[ios] utest filters

[ios, macos] nested predicates

[ios] refactored

[ios] filter -> NSPredicate

[ios] fixed mbgl::Any/AllFilter -> NSPredicate

[ios] translate nested mbgl::NotIn filters

[ios] cleanup and added more utests

[ios] fixed a bug in the None filter conversion and improved utests

[ios, macos] doc

[macos] added missing category

[ios, macos] additional utests

[ios, macos] updated documentation
2016-09-02 22:42:05 +02:00
Konstantin Käfer
1e2189266f [macos] Explicitly link the OpenGL framework for compatibility with macOS Sierra 2016-08-31 15:40:32 +02:00
Minh Nguyễn
d0a0b2ef7e [macos] Typo
[skip ci]
2016-08-25 11:28:00 -07:00
Minh Nguyễn
11f3a587c4 [macos] Synchronized readme w/ install docs
The packaged readme was missing the AppleScript example added to the in-repo installation instructions in 350d015cc2.

[skip ci]
2016-08-25 11:27:12 -07:00
Minh Nguyễn
5836738906 Document -mapViewDidFailLoadingMap:withError: (#6145)
* [macos] Implement -mapViewDidFailLoadingMap:withError:

* [ios] Documented -mapViewDidFailLoadingMap:withError:
2016-08-24 14:47:28 -07:00
Minh Nguyễn
9720f581ff [macos] Avoid negative content insets (#6102)
Fixed an issue in which a map view that doesn’t occupy the entire window would consider its center point to be the window’s center point rather than the view’s.
2016-08-23 18:12:35 -07:00
Jason Wray
a5b089de62 [ios, macos] Move debug mask options to shared header (#6094)
* [ios, macos] Move debug mask options to shared header

* Limit buffer debug modes to macOS

... because these modes use OpenGL features that aren't supported by iOS.

* Try a different tact: exclude "iPhone"

... which is actually all iOS-like devices.
2016-08-23 20:14:22 -04:00
Jason Wray
c034ba4ee1 [ios, macos] Update changelog with database performance note 2016-08-23 13:26:02 -04:00
Minh Nguyễn
44fe8ef7ea [macos] Took NSColor+MGLAdditions private (#5995)
Fixes #5989.
2016-08-21 16:28:16 -07:00
Minh Nguyễn
0a2fec272d [ios, macos] Updated changelogs 2016-08-19 17:33:22 -07:00
Konstantin Käfer
0df60c4651 [core] add ability show visualize the depth buffer to the GLFW and macOS app 2016-08-19 17:41:55 +02:00