Commit Graph

4631 Commits

Author SHA1 Message Date
AJ Ashton
65185ca377 Update Ubuntu instructions in README [skip ci] 2014-09-17 14:10:40 -07:00
Mike Morris
d48e5e7221 make_active only for CGL in clear_buffers 2014-09-16 18:06:24 -04:00
Mike Morris
9d369ec742 dont make_active when clearing buffers, call make_inactive at end of Map::prepare() 2014-09-16 18:00:52 -04:00
John Firebaugh
e26020ccac Add gcc back to build matrix (fixes #465) 2014-09-15 11:34:12 -07:00
Mike Morris
70aaf8d343 pass NULL instead of nullptr to glXMakdeCurrent 2014-09-11 10:09:30 -04:00
Mike Morris
1f7c591bc4 clear_buffers in make_inactive, call make_inactive in destructor 2014-09-11 09:59:08 -04:00
Mike Morris
f93a230e97 drop clear_buffers and glx make_inactive from descrtuctor 2014-09-11 09:48:12 -04:00
Mike Morris
d9ccc501c3 add GLX support to HeadlessView::make_inactive 2014-09-10 19:42:06 -04:00
Mike Morris
57fb4b984d don't terminate after Map::run 2014-09-10 19:23:40 -04:00
Mike Morris
c03beb070b fix Map::terminate? 2014-09-10 19:15:03 -04:00
Mike Morris
89f54e8789 update Painter::deleteShaders 2014-09-10 19:00:28 -04:00
Mike Morris
15564b81a3 Merge branch 'fix-context-shutdown-merge' into libuv-0.10-fix-context-shutdown
Conflicts:
	src/map/map.cpp
2014-09-10 18:53:20 -04:00
Leith Bade
7a4c914d05 Move notify_map_change() from a global callback, to a callback in
View.

This allows for their to me more than one Map object alive at a
time.

Fixes mapbox/mapbox-gl-native#346

Conflicts:
	common/glfw_view.hpp
	include/llmr/map/view.hpp
	include/mbgl/map/transform.hpp
	src/map/map.cpp
	src/map/transform.cpp
	test/headless.cpp
2014-09-10 18:47:13 -04:00
Leith Bade
71549e7b93 Adds the function Map::terminate() to allow all GL resources held
by the map to be released immediately.

Map::terminate() will call any GL functions on the current thread
without blocking or defering to the rendering thread.

This function allows a GL context to be destroyed and recreated
safely without having to delete the Map object.

Fixes mapbox/mapbox-gl-native#341

Conflicts:
	include/llmr/renderer/painter.hpp
	test/headless.cpp
2014-09-10 18:31:20 -04:00
Leith Bade
c004c03696 Add View::make_inactive() to remove context from rendering thread
View::make_inactive() is called just before termination of the
rendering thread. The implementation must clear the thread's GL
context.

This ensures there is no context still bound to a thread during
GL shutdown. This is needed as GL will not actually delete a
context until it is not active on any thread.

Fixes mapbox/mapbox-gl-native#340

Conflicts:
	common/glfw_view.hpp
	include/llmr/map/view.hpp
	test/headless.cpp
2014-09-10 18:21:03 -04:00
Mike Morris
c836bc2b01 Revert "make context active before clearing buffers"
This reverts commit 636fedff12.
2014-09-10 15:11:17 -04:00
Mike Morris
636fedff12 make context active before clearing buffers 2014-09-10 14:53:31 -04:00
Mike Morris
4316d2c405 make context active before clearing buffers 2014-09-10 14:24:29 -04:00
Mike Morris
2e2c7befac bump MP_HASH 2014-09-09 17:09:03 -04:00
Mike Morris
c32bb85248 Merge branch 'master' into libuv010 2014-09-09 17:06:22 -04:00
John Firebaugh
2a50fccd24 Fix build on gcc (fixes #464) 2014-09-08 22:26:10 -07:00
John Firebaugh
eb4f53cbed SDF icon support (fixes #404) 2014-09-08 15:12:32 -07:00
John Firebaugh
2033eb9494 Don't overrotate line labels (fixes #462) 2014-09-08 11:22:54 -07:00
John Firebaugh
de720f3515 FrameHistory::getFadeProperties 2014-09-05 14:03:33 -07:00
John Firebaugh
4c0b4a7901 Match js attribute layout 2014-09-05 13:40:45 -07:00
John Firebaugh
9d5f02ccaa Match js shaders
The only non-incidental change is to revert portions
of d5b4c116 and 3a9a9043.

See d5b4c1162d (commitcomment-7668050)
2014-09-05 13:23:14 -07:00
John Firebaugh
7b9ad022a9 Implement text-rotation-alignment 2014-09-04 18:12:40 -07:00
John Firebaugh
f2391e25ea TextShader ⇢ SDFShader 2014-09-04 17:59:22 -07:00
John Firebaugh
1fedf0918a Less shader boilerplate 2014-09-04 16:22:25 -07:00
John Firebaugh
c14ae3c477 Fix text/icon-translate-anchor
These are style properties, not render properties.
2014-09-04 15:38:14 -07:00
John Firebaugh
4694aa40ad Add SpriteAtlas::getPosition() 2014-09-03 18:12:40 -07:00
John Firebaugh
586cb9144a Make renderLine more similar to JS 2014-09-03 18:12:40 -07:00
Lauren Budorick
71c31cee24 linepattern in progress 2014-09-03 18:12:40 -07:00
John Firebaugh
c1280f0b38 Revert "coalesce texture uploads at the beginning of a frame"
This reverts commit 8c2c7f769f.

See #454

Conflicts:
	src/geometry/glyph_atlas.cpp
	src/geometry/sprite_atlas.cpp
2014-09-03 18:12:39 -07:00
John Firebaugh
bb9a466adb Revert "Avoid zero size array warning"
This reverts commit d4fd57aae9.
2014-09-03 17:04:38 -07:00
Mike Morris
74c4f976d1 fix ios builds? 2014-09-03 19:05:07 -04:00
John Firebaugh
a634605176 Kill config.mk (fixes #456) 2014-09-03 14:59:18 -07:00
John Firebaugh
3eb05efde2 Also release the current context 2014-09-03 14:50:03 -07:00
Mike Morris
88ef2f23e5 cache linux deps builds on MP_HASH, DIR_HASH 2014-09-03 17:20:48 -04:00
John Firebaugh
01d9d43f01 glXDestroyContext, XFree, XCloseDisplay 2014-09-03 14:13:41 -07:00
Mike Morris
6e5308a61b uv_async_init &complete 2014-09-03 15:13:59 -04:00
Mike Morris
17b1e13f34 Merge branch 'master' into libuv010 2014-09-02 17:57:43 -04:00
Mike Morris
6b23d05a23 remove debugging 2014-09-02 17:48:34 -04:00
Mike Morris
b18cf767c0 use std::fopen/std::fread instead of libuv, thanks @springmeyer 2014-09-02 17:30:35 -04:00
Justin R. Miller
5cf1afa3d0 capitalization 2014-09-02 13:33:50 -07:00
Mike Morris
a8021e84f8 Merge branch 'master' into libuv010 2014-08-29 15:43:13 -04:00
John Firebaugh
eb1fbc542b Fix text-justify (fixes #444) 2014-08-29 12:25:17 -07:00
John Firebaugh
2e8fb5f667 Fix text-line-height 2014-08-28 18:44:11 -07:00
John Firebaugh
9d6c7685d0 Implement {text,icon}-translate[-anchor] 2014-08-28 17:24:29 -07:00
John Firebaugh
e71a1a9077 Simplify 2014-08-28 17:16:37 -07:00