* [ios] Add mapView content inset tests.
* [ios] Fix an issue that caused the ornaments ignore the contentInsets.
Fixed an issue that caused ornaments ignore the contentInset. Added a new property automaticallyAdjustContentInset that has the same purpose as UIViewController. automaticallyAdjustsScrollViewInsets. This was changed due to the latter being deprecated.
* [ios] Fix automaticallyAdjustsScrollViewInsets legacy behavior.
The property automaticallyAdjustsScrollViewInsets overrode automaticallyAdjustsScrollViewInsets which caused a breaking change. This is fixed to consider the legacy property when calculating the content insets and added tests for both cases.
* [ios] Fix the contentInset value after adding padding to the camera.
Fixed an issue that caused a discrepancy between the contentInset in MGLMapView and the padding in the transformation state.
When padding is passed through methods such as setCamera it’s persisted. This fix resets the contentInsets.
* [ios] Fix pinch test.
* [ios] Update automaticallyAdjustsScrollViewInsets name and documentation.
* [ios] Update changelog.
Removed MGLMapView's IBDesignable attribute. The map's view render attributes
uses GL, making changes through the inspectables were not reflected in the storyboard
and were causing IB crashes.
* [ios] Deactivate MGLMapView IBDesignable.
* [ios] Remove IBDesignable agent code.
* [ios, macos] Remove NSProcessInfo category from iOS.
Update method name
More API drafting
Add deprecation flag
Add Swift delegate integration test
Update method name and documentation
Update deprecation notices
Update method name
Offset anchor point relative to contentFrame
Update docs
Only run through switch statement if delegate is unimplemented
Account for content inset + refactor logic
Adjust edgePaddingForFollowing
Fix Swift delegate integration test
Set up integration test
Set up test location manager
.
Remove unused file reference from test
Return CGPoint value from delegate method within integration test setup
Test anchor points
Make updateUserLocationAnnotationView public
Refactor test
Update test location manager
Changelog entry
Doc fixes
- Add `MGLMapView.preferredFramesPerSecond`, which can be set with the provided `MGLMapViewPreferredFramesPerSecond` enum values or directly with an integer.
- Adaptively set the preferred FPS based on the capabilities of the device: the oldest and least powerful devices are now capped at 30 FPS, which results in a more consistent/smoother experience.
FOUNDATION_EXTERN is an alias for extern in most cases, but also covers us in the event that a method could be mismangled by the compiler as C++ (when we want C-style mangling, for Obj-C compatibility).
* [ios] The new location manager API provides two new protocols MGLLocationManager and MGLLocationManagerDelegate to handle the location cycle and updates respectively. This enables developers to chose the appropriate location provider according to their needs, or transition between outdoors/indoors location updates.
It does provide a default implementation based on CLLocationManager.
- Fixes scale bar not being visible until a camera change event.
- Adds IBInspectable for scale bar visibility.
- Add tests of the scale bar being added to the map view
Updated coordinate bounds conversion methods to use the beyond-±180 method to indicate that the bounds extends beyond the antimeridian. Also copyedited conversion documentation.