Removed MGLMapView's IBDesignable attribute. The map's view render attributes
uses GL, making changes through the inspectables were not reflected in the storyboard
and were causing IB crashes.
* [ios] Deactivate MGLMapView IBDesignable.
* [ios] Remove IBDesignable agent code.
* [ios, macos] Remove NSProcessInfo category from iOS.
Added the ios/macos format expression bindings.
The equivalent is mgl_attributed: or mgl_attributed({}) when making an expression using the expressionForFormat selector.
A new constructor called mgl_expressionForAttributedExpressions:(NSArray<NSExpression*>*)attributedExpressions was added to NSExpression+MGLAdditions category.
Updated the symbol style layer text test to use the bindings.
Updated the Predicates and Expressions.md and For Style Authors.md.ejs template with the bindings.
The `MGLNetworkConfiguration` class was make public, and added `sessionConfiguration` property to let developers customize the `NSURLSessionConfiguration` object that is used to make HTTP requests in the SDK.
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.
The `LayerType type` field is dropped from `Layer::Impl`.
For consistency with each other and with their product name and module name, the iOS and macOS map SDKs now have a bundle identifier of com.mapbox.Mapbox, whether in the form of a static or dynamic framework. The logging subsystem identifier has also been changed to match.
+[MGLMapCamera cameraLookingAtCenterCoordinate:fromDistance:pitch:heading:] incorrectly treated the distance as an altitude. Due to backwards compatibility concerns, this method can’t be fixed in place. Instead, separate +[MGLMapCamera cameraLookingAtCenterCoordinate:correctlyFromDistance:pitch:heading:] and +[MGLMapCamera cameraLookingAtCenterCoordinate:altitude:pitch:heading:] methods have been added.
* [ios] Removed changelog entry for Terrarium
The broader feature is new to v4.0.0 as well.
* [ios, macos] Localize expressions more thoroughly
Replaced the MGLStyle.localizesLabels property with a -localizeLabelsIntoLocale: method that allows the caller to specify the locale to localize into. Also exposed a per-expression localization method for developers who want to vary behavior from layer to layer.
* [macos] Offer English labels if preferred language is unsupported
* [ios, macos] Removed dead code
* [ios] Use new localization method in iosapp
* [ios, macos] Fixed local name labels
* [ios, macos] Convert tokens to key path expressions in stop dictionaries
* [ios, macos] Streamlined token upgrading
Separated token upgrading into a separate process that only happens as part of the MGLSymbolStyleLayer.text and MGLSymbolStyleLayer.iconImageName properties’ getters, so that it’s easy to remove later when mbgl changes obviate this workaround. Removed the replacesTokens parameter to the expression localization methods.
* [ios, macos] Preserve whitespace between tokens
* [ios, macos] Moved token replacement to a consistent category
Fixed a build warning.
* [ios, macos] Replace tokens in all string-typed getters
For consistency, replace tokens with key paths in all string-typed style paint and layout properties.
* [ios, macos] Test token replacement
Added tests for replacement of tokens with key paths in expressions. Fixed token replacement for raw strings in stop dictionaries. Avoid sticking a single string inside an mgl_join: call.
* [ios, macos] Test token replacement, localization
Added unit tests of token replacement and localization of expressions. Only NSExpression is responsible for resolving the preferred language now, since NSLocale tends to tack a region code onto the locale identifier and the NSExpression method can be called independently anyways. Added a private variation of +[MGLVectorTileSource preferredMapboxStreetsLanguage] that takes an array of preferred languages. Fixed localization of non-expressions in stop dictionaries.
* [ios, macos] Dictionary keys aren’t necessarily zoom levels