Two reasons to prefer explicit sequential location assignment, rather than relying on the GLSL linker to assign locations:
* For data-driven properties, we want to have the option to use glDisableVertexAttribArray plus glVertexAttrib*. In order to use glDisableVertexAttribArray, we must avoid using attribute location 0, which cannot be disabled.
* We want to use the same VAO in cases where, say, a fill layer might be rendered with FillProgram at first, and then FillPatternProgram later. VAOs do not store the program binding, only the attribute bindings, so as long as the two programs have the same attributes and attribute locations, only a single VAO (per segment) is needed.
If a source or layer is removed from the style, recapture the
unique pointer ownership. This makes it safe to add back sources
and layers after they have been removed.
* [core] Line-break ideographic text by character
Allow a line break to be inserted after any supported Chinese, Japanese, or Yi character in a point-placed label. Balance the lines unless non-ideographic text such as Latin letters are present.
Fixes#1223.
* [core] Moved more character classing into util::i18n
* [core] Detect character properties by Unicode block
* [test] Reenabled ideographic breaking tests
Removed individual OHHTTPStubs file references from the ios-tests project. Added a reference to the OHHTTPStubs project to the workspace. Link ios-tests to its iOS framework build product.
Refactor the previous C array based implementation to use C++ std::vector. This is done to avoid potential safety and security issues with the previous approach.
* [android] - getMarkerViews in rectangle should only return in bound views.
* added example in test app for debugging
* Covert rectangle coming in to density dependant rectangle
When a source or layer is removed transfer ownership back to the
caller so it can (optionally) take it. Preserve the behavior that
removing a CustomLayer triggers deinitialization. Deinitialize all
custom layers when a style is destroyed in case those layers are not
explicitly removed.
When a source or layer is removed transfer ownership back to the
caller so it can (optionally) take it. Preserve the behavior that
removing a CustomLayer triggers deinitialization. Deinitialize all
custom layers when a style is destroyed in case those layers are not
explicitly removed.