John Firebaugh
9dfc2d924d
[core] Collection-level immutability
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Introduce a second level of immutability, over each of the collections held by a style: sources, images, and layers. Tracking immutability at this level allows us to short-circuit significant portions of the RenderStyle update logic via a simple equality check, greatly improving performance.
2017-06-05 19:38:08 -07:00
John Firebaugh
aa216d0025
[core] Don't use a separate SpriteAtlas for annotation images
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Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817 .
2017-05-26 11:21:56 -07:00
John Firebaugh
786707649a
[core] Remove ambiguous get{Width,Height} accessors from style::Image
2017-05-17 11:23:47 -07:00
John Firebaugh
cc1ea759a6
[core, node, darwin, android, qt] Make image ID part of Image
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More like Source and Layer.
2017-05-16 12:26:35 -07:00
John Firebaugh
8fb1a81c46
[core] Immutable<Impl> for Image
2017-05-15 08:20:18 -07:00
Ivo van Dongen
cc9f040a2d
[core] Split style image collection from SpriteAtlas
2017-05-12 13:19:00 -07:00
John Firebaugh
5dd98df50b
[all] Rationalize style::Image
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A style has a collection of images, just as it has collections of sources and layers.
* Name things appropriately
* Use std::unique_ptr
2017-04-24 15:52:28 -07:00