Anand Thakker
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817ed1417e
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Initialize Xcode project build settings (#9777)
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2017-08-16 08:29:05 -04:00 |
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Ivo van Dongen
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8401325a82
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[glfw] rendering interface changes
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2017-07-18 10:45:12 +02:00 |
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Bruno de Oliveira Abinader
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d0be2ed2a6
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[build] Update GLFW to 2017-07-13-67c9155
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2017-07-13 14:59:06 +03:00 |
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Konstantin Käfer
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a5cdbb084e
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[all] make default_styles header-only
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2017-07-13 00:22:54 -04:00 |
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Konstantin Käfer
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fc48ca1801
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[build] use CMake to generate Xcode schemes
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2017-07-06 11:45:09 +02:00 |
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Bruno de Oliveira Abinader
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12279b5dcc
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[glfw] Added extrusions (E) and route (R) shortcuts
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2017-06-14 16:39:07 +03:00 |
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Bruno de Oliveira Abinader
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c69fae99a5
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[build] Suppress GLFW redefining GLAPIENTRY error
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2017-05-09 14:35:34 +03:00 |
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Konstantin Käfer
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a84aa453a9
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[core] Privatize OpenGL/Context headers
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2017-03-28 13:53:19 +02:00 |
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Konstantin Käfer
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a253a15a7c
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[linux] update CA bundle and add script for automated updates
also removes the ca-bundle.crt from the Android build, since it's entirely unused
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2017-01-27 14:52:21 +01:00 |
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Konstantin Käfer
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67ed3ae3eb
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[build] move GLFW-related files to platform/glfw
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2016-11-22 20:58:51 +01:00 |
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Konstantin Käfer
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9353fcbf4c
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[build] move default_styles to platform/default
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2016-11-22 20:58:51 +01:00 |
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Konstantin Käfer
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e1a6795a73
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[build] add CMake source groups to all targets
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2016-08-22 19:14:51 +02:00 |
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Bruno de Oliveira Abinader
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57bed88b03
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[build] Copy 'ca-bundle.crt' for mbgl-glfw target
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2016-08-05 11:42:22 +02:00 |
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Konstantin Käfer
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692fe1f3ff
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[build] switch to CMake
This is very much a work in progress.
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2016-08-05 11:42:22 +02:00 |
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