mwilsnd
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c4c75452b6
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Add TaggedScheduler, couple lifetime of tasks and orchestrator (#2398)
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2024-06-28 23:20:03 +02:00 |
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Tim Sylvester
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33a1e162bc
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GPU Expressions (#2202)
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2024-05-17 07:30:55 -07:00 |
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Tim Sylvester
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25678a4d99
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Track expression dependencies (#2113)
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2024-03-07 19:36:50 +01:00 |
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Geolives
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f4c6fabbe6
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Implementation of multi-sprites in mbgl-core (#1858)
Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2024-02-27 18:42:17 +01:00 |
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Alex Cristici
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8ad5f9c1fd
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Benchmark app frame time improvements (#1776)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-03 23:03:52 +01:00 |
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Stefan Karschti
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76469a0c22
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Drawable performance fixes (2) (#1610)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-09-15 14:30:07 +00:00 |
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mwilsnd
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1d8c4b527f
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Add shader registry (#924)
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2023-03-27 19:41:38 +02:00 |
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Bart Louwers
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c61194f523
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Replace #pragma - mark with comments (#736)
Co-authored-by: Ovidiu Voda <ovi.voda@gmail.com>
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2023-01-28 13:27:49 +01:00 |
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Petr Pokorny
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41f0be34e7
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[general] moving ios and android project under ./platform folder
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2020-12-20 12:38:56 +01:00 |
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