Renamed -showAnnotations:withEdgeInsets:animated: to -showAnnotations:edgePadding:animated: for consistency with other methods. Reworded documentation comments to avoid hard-coding too many specifics that are prone to getting outdated.
When a targetCoordinate is specified in course tracking mode, the map automatically resizes the viewport to show both the user puck and the target, one at the top and the other at the bottom. The user puck now rotates its arrow in the course direction, no longer assuming that the viewport is facing the same way as the course.
Setting the user tracking mode without animation now works. Previously, it kept the user dot from ever updating.
Just as a zoom gesture no longer kicks the user out of user tracking mode, programmatically zooming shouldn’t either.
Setting a camera with an invalid center coordinate no longer attempts to change the center coordinate but still changes any other valid properties.
Made animation to new user dot vertical alignment optional.
The user dot or user puck’s position is now configurable via a new alignment property in any user tracking mode. Also, -setUserTrackingMode:animated: is now exposed publicly, and setting its animated parameter to NO skips the initial animation.
- Deprecate and no-op `+[MGLAccountManager mapboxMetricsEnabledSettingShownInApp]`
- Check for attribution button hiding and make sure ToS are understood
Renamed MGLCalloutView to MGLCompactCalloutView and MGLCalloutViewProtocol to MGLCalloutView to avoid an awkward workaround for a Swift name collision. Replaced individual title and subtitle properties with a single representedObject property that lets you use custom annotation properties in the custom callout view. Overrode a problematic SMCalloutView method. Added lots more documentation.
Replaced appledoc usage with jazzy, which understands modern Objective-C syntax by virtue of using Clang ASTs. Nevertheless, we have to make lots of changes to our documentation syntax, which was tailored to appledocs quirks. The new syntax jives much better with what Xcode expects in terms of auto-indentation and Quick Help.
Fixes#1420.
Renamed -metersPerPixelAtLatitude: to -metersPerPointAtLatitude:, leaving the old name as a deprecated alias. In Cocoa Touch terminology, “point” is the visual unit backed by pixels.
For consistency with -setCamera:…, a duration of 0 jumps instantaneously to the new location, while a negative value uses the distance-dependent default.
Due to the produced curve and applied easing, flyTo() doesn’t model a parabola or ballistic trajectory, but it does simulate powered flight to some extent.
Exposed Map::addCustomLayer() publicly as an undocumented, block-based API. This change avoids the terms “layer”, “initialize”, “render”, and “altitude” because they overload existing terminology in the SDK, UIKit, or MapKit. (“Layer” is qualified as “style layer”.) There are outstanding questions about ARC memory management, but this approach works in both Objective-C and Swift for pure OpenGL programming.
Added a demo to iosapp that draws a green layer below any labels in Mapbox Streets.
platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.
Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.
make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.
The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.
Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.
Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
Added transition frame and finish functions to CameraOptions. Added Objective-C equivalents to the three main entry points to easeTo() in MGLMapView.
Fixes#1581.
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.