John Firebaugh
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5354572620
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[core] Eliminate manual HeadlessBackend activation management
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2017-02-20 12:04:21 -08:00 |
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Konstantin Käfer
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117863f111
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[build] move headless rendering files to platform/default
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2016-11-22 20:58:51 +01:00 |
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Bruno de Oliveira Abinader
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ad38ff230b
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[linux] Ensure EGL uses OpenGL ES 2.0 client API
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2016-11-17 01:01:15 +01:00 |
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Bruno de Oliveira Abinader
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50f0f919c3
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[test] Use shared headless display
Prevents some OpenGL implementations from bailing out.
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2016-11-17 01:01:15 +01:00 |
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Bruno de Oliveira Abinader
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48a082a91b
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[linux] Use OSMesa when running Node tests
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2016-11-04 18:43:08 +02:00 |
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John Firebaugh
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0e57d10d77
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[core] Modern C++ bindings for OpenGL
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2016-10-28 17:14:01 -07:00 |
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Konstantin Käfer
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62b56b799a
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[core] change std::array<uint16_t, 2> to mbgl::Size
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2016-10-27 18:30:58 -07:00 |
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Konstantin Käfer
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a4d259c33f
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[core] move gl::Context to Backend and refactor View
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2016-10-25 13:52:36 -07:00 |
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Konstantin Käfer
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5cc390d694
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[core] separate Backend from View for headless rendering
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2016-10-25 13:52:36 -07:00 |
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Konstantin Käfer
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07315711d6
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[core] remove Raster object in favor of a more low-level Texture object
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2016-10-04 14:00:30 -07:00 |
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Konstantin Käfer
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3f3fc7b772
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[test] add .test.cpp suffix to test case files
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2016-09-28 16:34:22 +02:00 |
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