Commit Graph

35 Commits

Author SHA1 Message Date
Konstantin Käfer
32a2359e86 [core] don't store error state
Previously, we could first get a stale response from cache, then immediately a "connection error" response that overwrote the error state variable. In the tileLoadingCompleteCallback, we'd only see the second overwritten error state and abort. This could lead to the map sometimes not being rendered at all until the user interacts with the map.
2016-01-15 17:04:08 +01:00
Konstantin Käfer
01f31a82a8 [core] update the modified/expires debug info for unmodified responses as well 2016-01-15 12:48:24 +01:00
Konstantin Käfer
3f5d02ee65 [core] use stale raster tiles 2016-01-15 12:48:23 +01:00
Konstantin Käfer
1ff317c1cd [core] remove SourceInfo dependency from *TileData 2016-01-13 13:04:59 -08:00
John Firebaugh
16de579d7c [core] Rationalize error handling for resource loading
* Standardize on std::exception_ptr as the error representation
  (fixes #2854).
* Don't format textual strings at the error source; pass on the
  constituent data via observer method parameters instead.
* Use the null object pattern to simplify observer notification code.
* Further refactoring for ResourceLoading tests.
2015-12-23 12:50:42 -08:00
Bruno de Oliveira Abinader
591e0dde2f [core] Added modified, expires information to TileData 2015-11-27 17:47:02 +02:00
John Firebaugh
1caf89c32b [core] Pass a value to response callback, not a reference 2015-11-16 12:25:47 -08:00
Thiago Marcos P. Santos
36581f3d30 [core] Do not pass uv_loop_t around
This should be abstracted by util::RunLoop
2015-11-16 12:25:47 -08:00
John Firebaugh
a562567589 [core] Eliminate use of ClassProperties for layout 2015-11-10 11:33:17 -08:00
Konstantin Käfer
4d5c6333be [core] move retry logic to DefaultFileSource 2015-11-02 17:24:40 +01:00
John Firebaugh
f6f5d9608d [core] Separate type for RasterTileParseResult 2015-10-30 11:17:00 -07:00
Konstantin Käfer
c0c554e36f [core] reparse tiles when new data arrives
We're now reparsing tiles when they expire. We're also swapping out buckets atomically to avoid flickering data; i.e. we're displaying the old data as long as we don't have a new parsed bucket for that layer yet. The parsed buckets now live in the *TileData objects rather than in the TileWorker; only partially parsed == pending buckets will remain in the TileWorker. Once they're parsed, they're moved to the *TileData object.
2015-10-26 15:54:27 +01:00
Konstantin Käfer
6a7334b882 [core] add support for stale responses
We're now returning stale responses from cache. Those responses will have the `stale` flag set to true. Currently, all requesters in the core code discard stale responses, and cancel the request immediately after they got a non-stale response.
2015-10-26 15:54:27 +01:00
Konstantin Käfer
096a3edf39 [core] use RAII-style lifetime tracking of Request objects 2015-10-26 15:54:27 +01:00
Konstantin Käfer
94a5ac857f [core] all requests have to be canceled explicitly now
By not automatically destroying Request objects after the result has been delivered, we are making sure that we can potentially fire the callback multiple times without adverse effects. This means that you have to hold on to the result of fs->request(), can explicitly cancel it if you don't want to be notified of data changes anymore. Not doing so will monitor the request indefinitely and will prevent the app from exiting.
2015-10-26 15:54:27 +01:00
bsudekum
7112d43609 [node] Handle tiles which 404 better 2015-09-29 18:20:22 -07:00
Thiago Marcos P. Santos
f6b8dd4be9 Add simple static method to retrieve the current loop
In the lines of how we do for getting information of the
current thread.
2015-07-06 15:54:51 +03:00
Thiago Marcos P. Santos
9cc986e758 Report errors when parsing raster tiles
Use the same API/pattern for parsing raster tiles as we use for vector
tiles. Forward the error as an exception that will ultimately reach the
StillImageCallback.

Also set the tile to State::obsolete on error like we do for vector
tiles.
2015-07-02 23:21:42 +03:00
John Firebaugh
1da2c3f840 Remove unnecessary virtual methods from TileData 2015-07-02 10:12:03 -07:00
John Firebaugh
db1202e8e3 Don't pass Worker& around so much 2015-07-01 15:21:11 -07:00
John Firebaugh
eee02425fa Single-purpose Worker functions 2015-07-01 15:21:10 -07:00
John Firebaugh
217c376291 Push TileMembers members down hierarchy 2015-07-01 15:21:09 -07:00
John Firebaugh
7e71145a89 Make request and reparse pure virtual 2015-07-01 15:21:08 -07:00
Thiago Marcos P. Santos
41d619771e Make the state attribute private
Also add a virtual setState() method to give subclasses a chance
to intercept the change of state. This will be used by VectorTileData
to release resources when the TileData becomes immutable.
2015-05-13 09:58:19 +02:00
John Firebaugh
5c7867f435 Join worker tasks before destroying TileData
Fixes #1309
2015-05-04 15:09:19 -07:00
Konstantin Käfer
839b19330e remove hasData() from Bucket interface 2015-05-04 17:33:04 +02:00
Konstantin Käfer
5f496d8f0c build render order array once instead of recursing through lots of different objects 2015-05-04 17:33:04 +02:00
Konstantin Käfer
b0a30943b4 move most private Map code to MapContext 2015-04-28 14:32:20 -04:00
John Firebaugh
d8411f26d2 Tile::ID ⇢ TileID
This allows making both Tile and TileID private.
2015-04-06 13:58:56 -07:00
Thiago Marcos P. Santos
aa9adbb8f8 Scope the Tile worker thread to an Environment
We are also removing the code that is passing the Environment around
and instead, we get now the Environment in the TileData using
Environment::Get().

When processing the job, the work will be temporally registered to
the Environment as "TileWorker_0/0/0" which can be used for logging
in the future. At the end of the job, it gets unregistered
automatically from the Environment.
2015-03-18 12:51:33 +01:00
Konstantin Käfer
9781785ab7 scope Requests to an Environment object for easier cancelation
we are now scoping all file requests to an environment object. The FileSource implementation treats
this as an opaque pointer, but allows canceling all Requests that are associated with that pointer.
This is necessary to abort all file requests that originated from a particular Map object. Aborting
a file request is different from canceling a file request: A canceled request doesn't have its
callback called, while an aborted request will have its callback called with an error, indicating
that the environment is going to be shut down.
2015-03-06 08:21:47 -08:00
Konstantin Käfer
0151fe6c01 pass StyleLayer objects as const ref instead of a shared pointer 2015-03-06 13:26:11 +01:00
Konstantin Käfer
c07fa06994 rename StyleBucket* => StyleLayout*
and remove a few unused variables

refs #881
2015-02-17 18:27:51 -08:00
Konstantin Käfer
b9bf66e67e rewrite storage layer to be independent of the Map's event loop 2015-02-04 10:46:37 +01:00
Konstantin Käfer
abafb52f37 make most headers private 2014-12-04 20:02:50 +01:00