Commit Graph

5812 Commits

Author SHA1 Message Date
Ansis Brammanis
fd19eb7905 fix shaped icon box sizes 2015-05-28 19:17:07 -04:00
Ansis Brammanis
4cd95a97c6 fix clipping lines for labeling 2015-05-28 19:17:07 -04:00
Ansis Brammanis
1e044a175c Reparse tiles when zoom level > source maxzoom
so that layout property functions are applied correctly
and so that label placement is redone

js:
https://github.com/mapbox/mapbox-gl-js/pull/1005
and
440bc02505
2015-05-28 19:17:07 -04:00
Ansis Brammanis
8962442b1b make collision debug boxes toggleable 2015-05-28 19:17:07 -04:00
Brad Leege
d44450ac7b #1659 - Adding tile stream certificate and ssl pin check for test server. 2015-05-28 15:51:50 -07:00
Mike Morris
efb583186f Merge pull request #127 from mapbox/collect-garbage
Collect garbage
2015-05-28 14:30:33 -04:00
John Firebaugh
6c166b564e Remove boost install instructions; now installed via mason 2015-05-28 11:23:36 -07:00
Mike Morris
1a3e7bfefe added link with clang-3.5+ linux install 2015-05-28 11:20:48 -07:00
AJ Ashton
6eb6e2d1a8 Linux build instruction updates
[skip ci]
2015-05-28 11:20:48 -07:00
Mike Morris
691ccff978 fix unhandled gzip test
Refs https://github.com/mapbox/mapbox-gl-native/pull/1632
2015-05-28 13:35:00 -04:00
Mike Morris
ed648f9eff skip failed request test 2015-05-28 13:35:00 -04:00
Mike Morris
9214584efb drop extraneous NodeFileSource v8::Persistent
Remove from NodeRequest to stop preventing garbage collection.
2015-05-28 13:35:00 -04:00
Mike Morris
fe3d6bbbd5 expose map.release() method 2015-05-28 13:35:00 -04:00
Thiago Marcos P. Santos
a96a251de9 Merge pull request #1632 from mapbox/1632-handle_currupt_data
Corrupt data not handled properly
2015-05-28 10:15:51 +03:00
Thiago Marcos P. Santos
379d7830d9 Add tests for handling corrupted data
The MockFileSource will insert garbage on the reply and report as
a request done successfully. The network stack cannot detect this
kind of errors but the consumer should report it like we do for
network problems.
2015-05-28 09:43:56 +03:00
Thiago Marcos P. Santos
f8cc50683a Notify tile parsing errors
The tile parsing is done in a worker thread and if it fails,
we set the tile state to "obsolete" and set an error message.

When the completion callback is fired, we check for the error
message and if it is set, we emit the error signal.

The trick here is the signal cannot be emitted directly from
the worker thread because that would violate data ownership rules.
2015-05-28 09:33:08 +03:00
Thiago Marcos P. Santos
48875d8d6c Notify glyph parsing errors
Emit a signal when the glyphs are not parsed correctly.
2015-05-28 09:33:08 +03:00
Thiago Marcos P. Santos
4819379020 Notify sprite parsing errors
Emit a signal when the JSON or the sprite image was not
parsed correctly.
2015-05-28 09:33:08 +03:00
Mike Morris
e4536789eb Merge pull request #128 from mapbox/mapbox-protocol
drop SetAccessToken from NodeMap
2015-05-27 19:09:38 -04:00
Mike Morris
cb47f902e1 #include <memory> in node_file_source.hpp 2015-05-27 18:40:53 -04:00
Mike Morris
44490f620c drop SetAccessToken from NodeMap
Handle this is JavaScript where necessary.
2015-05-27 18:24:43 -04:00
Mike Morris
2e73682de0 std::make_unique 2015-05-27 16:54:09 -04:00
Minh Nguyễn
9dd8d26729 Merge pull request #1653 from mapbox/1ec5-init-unfail
Make init methods unfailable
2015-05-27 13:15:03 -07:00
Minh Nguyễn
86dd0e99bc Defailablize init methods
If an OpenGL context couldn’t be created, there’s just no point to soldiering on. Things are going to fall apart pretty quickly anyways. Assert and be done with it.
2015-05-27 12:51:30 -07:00
Minh Nguyễn
ceef4d3841 Merge pull request #1652 from mapbox/1ec5-init-nil
Return nil upon failure to initialize
2015-05-27 12:48:08 -07:00
Minh Nguyễn
a2986b2019 Return nil upon failure to initialize 2015-05-27 12:36:52 -07:00
Justin R. Miller
2ce4ae3047 [publish ios-v0.3.2] 2015-05-26 21:23:16 -07:00
Justin R. Miller
8248fca38b bump podspec to 0.3.2 2015-05-26 21:22:40 -07:00
Brad Leege
d0864d719b #1641 - Changing version to a static constant instead of a property 2015-05-26 14:24:02 -07:00
Brad Leege
ad0a2af6b5 #1641 - Adding version and instance to Turnstile event and keeping them DRY for general events processing 2015-05-26 13:50:01 -07:00
Konstantin Käfer
f4707f72e0 Replace mbgl::util::make_unique<> with std::make_unique<> 2015-05-26 17:57:38 +02:00
Konstantin Käfer
fdf6026e62 rename reachability on OS X as well 2015-05-26 15:10:18 +02:00
John Firebaugh
87b1da7611 DefaultFileSource has responsibility for handling mapbox:// URLs 2015-05-26 12:14:10 +02:00
Konstantin Käfer
f11a9f8fd9 prefix Reachability with "MGL" to avoid linking conflicts and app store rejections 2015-05-26 11:13:08 +02:00
Konstantin Käfer
ba3a6ea2b0 update Reachability with latest version 2015-05-26 11:08:31 +02:00
Minh Nguyễn
343941d24c Merge pull request #1618 from mapbox/1ec5-utility
Pull self-less utility methods out of MGLMapView into functions
2015-05-22 09:53:56 -07:00
Mike Morris
3e9feb7cec Merge pull request #125 from mapbox/failed-requests
Handle failed requests
2015-05-22 11:17:28 -04:00
Mike Morris
16ec628d8e return an error if map.renderStill returns a std::exception_ptr
store exception_ptr on NodeMap

add test for map.render returning an error
2015-05-22 11:09:50 -04:00
Thiago Marcos P. Santos
a20b89e4ff Merge pull request #1627 from mapbox/hide_logs
Add check for log messages on ResourceLoader tests
2015-05-22 18:00:07 +03:00
Thiago Marcos P. Santos
733539e36a Add check for log messages on ResourceLoader tests
This will make the tests less verbose and at the same
time make sure we are logging properly.
2015-05-22 17:24:38 +03:00
Thiago Marcos P. Santos
eaf1c24cdc Do not call abandon texture if there is no texture
Check if the texture was created before abandoning on SpriteAtlas
destructor. Linux driver was fine with that, but was crashing on Mac.
2015-05-22 15:21:39 +03:00
Konstantin Käfer
3cf76ce907 split up glyph_store.cpp into multiple files 2015-05-22 12:30:18 +02:00
Thiago Marcos P. Santos
8678d5034a Merge pull request #1588 from mapbox/1565-failed_requests
Notify renderStill() of request failures
2015-05-22 10:55:46 +03:00
Thiago Marcos P. Santos
6624dbb225 Add ResourceLoader unit tests
This first test will simulate a request failure on every resource
directly or indirectly loaded by the ResourceLoader. The idea is
to verify whenever we are failing gracefully or not.
2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
6ef6591a52 Add MockFileSource and MockView for testing the ResourceLoader
- MockFileSource
  Will load pre-defined resources from the filesystem. It supports
  passing a string, that when it matches an URL, will simulate a failure.

- MockView
  It is just a no-op to not get in the way when testing
  resource loading.

Few more additions:

- style.json
  Specially crafted style that will look always for the same tile,
  glyph range, etc at the "test/fixtures/resources/" path. No matter
  where you look (or at what zoom), you always get the same stuff.

- vector.pbf
  This taken from a part of Taipei that will request several glyph
  ranges.
2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
ee9b172152 Notify failures when loading glyphs 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
ac64bef87f Notify failures when loading tiles 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
7274d2e195 Notify failures when loading the sprite JSON and image 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
90fd06762c Notify failures when loading the source JSON 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
da81211fea Add callback for error notifications on renderStill()
The callback will be called when any of the resources requested
from the network failed to load.

There is not recovery implemented yet, so the closest thing to
reseting the Map object and reloading all the resources would
be setting a new style.
2015-05-22 10:44:18 +03:00