Commit Graph

223 Commits

Author SHA1 Message Date
Minh Nguyễn
9fac640bf3 [ios, macos] Key-value compliance for MGLStyle
Replaced -[MGLMapView style] with a property. Keep the MGLStyle object around for the lifetime of the style.

Bracket changes to layers in willChange and didChange calls. The built-in point annotation layer is added after the style is finished loading but before the map is finished loading. Cause a second wave of change notifications to go out, about both sources and layers. Issue change notifications for style layers when shape annotations are added or removed.
2016-11-28 15:45:43 -08:00
Fredrik Karlsson
307f8e4f41 [ios] simplified constraints and fixed regression 6954 (#7084)
* [ios] simplified constraints and fixed regression 6954

* [ios] removed excessive constraints

* [ios] removed compass container view
2016-11-20 13:16:20 +01:00
Fredrik Karlsson
07b311d490 [ios] update layout after device has been rotated 2016-11-15 17:53:50 +01:00
Jason Wray
40a7e6b414 [ios] Constrain compass directly to the top layout guide
In iOS 10, the top layout guide is not always returning the expected
value unless there is a constraint applied directly against it.
2016-11-15 17:53:50 +01:00
Jason Wray
13c6648713 [ios] Make map view UI elements' constraints unambiguous
NSLayoutRelationGreaterThanOrEqual meant that it either greater-than or
equal could satisify the constraint, when really all we need is equal.
2016-11-15 17:53:50 +01:00
Minh Nguyễn
f2ba2b2dee [ios, macos] Fixed crash getting annotation view
Streamlined -[MGLMapView annotationTagForAnnotation:] to use the mapping added in #5987. Reverted an unsafe access into that mapping that was added in #5987; returning nil is preferable when no such annotation can be found. Return the user location annotation view when given the user location annotation.
2016-11-08 22:51:05 -08:00
Jesse Bounds
751aff2ddd [ios, macos] Work around annotation race condition (#6924)
When annotations are removed concurrently with being updated because
of a map redraw, it is possible that mbgl will still consider an
annotation to exist depending on what part of the map lifecycle the
call update annotations happens. However, the annotation context by
tag map in MGLMapView (on the main thread) will always be up to date.
This adds a guard that uses that map to avoid considering annotations
that have actually been removed as visible.

Another issue was that adding the same annotation object twice has
always been allowed and has worked, visually. However, a recent
refactor to make the reuse queue work correctly is not tolerant of the
a single view representing two annotation instances that are the same.
The effect is that a new UIView will be generated for each (clone)
annotation that is added and only the last view will move with the map.
The other views become detached and float around in the view as the
map is panned. This commit adds a guard to make adding an annotation
instance a no-op if it has already been added before.
2016-11-04 13:50:53 -07:00
Jesse Bounds
8afc68bbe4 [ios] Store annotation tags for MGLMultiPoint annotations in the map (#6888)
* [ios] Store annotation tags for MGLMultiPoint annotations in the map

This fixes an issue where, if a multipoint annotation was added,
native annotation view update logic would crash. Adding the annotation
tag for multipoints, too, avoids the out of range exception.

This also adds a check for MGLMultiPoint for offscreen annotations
for consistency with the onscreen case.
2016-11-03 18:19:55 -07:00
Jesse Bounds
2901bc0f68 Optimize annotation view updates (#5987)
Use queryPointAnnotations to drive annotation view updates

- Get sets of visible and offscreen annotations using the mbgl query 
mechanism and updates and enqueues as required
- Query viewport adjusted if tilted (avoid apparent issue with
queryPointAnnotations when the query box is larger than the actual
viewport)
- Add a small debugging display in iOS app to see annotations going in
and out of the reuse queue

This also works around a performance issue that made getting an annotation
context expensive by implementing a map of annotations to tags. It works 
around another issue with the underlying mbgl query so that even if it (rarely) 
returns an incorrect result, the correct visual effect still occurs and the reuse 
queue is added to and drained as expected.

Finally, this refactors MGLMapView viewForAnnotation: to use the maps to
access the requested annotation context and view. This avoids a more
expensive lookup done previously.

Along for the ride: sync up the ios and macos names (and types) for
MGLAnnotationTagContextMap
2016-11-01 11:48:09 -07:00
Jesse Bounds
d5af9b680b [ios, macos] Introduce visible annotations API (#6061)
Add visibleAnnotations API to make it easier for clients of MGLMapView
to query for all visible annotations in the map or all visible annotations
in a subsection of the map.
2016-10-26 17:13:38 -07:00
Jesse Bounds
dbfa8dcc89 Merge branch 'master' into boundsj-release-ios-3.4.0-merge-master 2016-10-25 15:48:29 -07:00
Konstantin Käfer
a4d259c33f [core] move gl::Context to Backend and refactor View 2016-10-25 13:52:36 -07:00
Konstantin Käfer
5cc390d694 [core] separate Backend from View for headless rendering 2016-10-25 13:52:36 -07:00
Jesse Bounds
1216050f9c Add MGLPointCollection for GeoJSON multipoints (#6742)
* [ios, macos] Introduce MGLPointCollection

This makes MGLMultiPoint abstract again so that it is only a place 
for shared functionality of polygons and polylines. The multipoint 
feature replaces the point collection feature and can be
used to initialize a MGLGeoJSONSource. The previously added 
swift_names for polyline and polygon are removed, for now.

This also updates the iOS and macOS annotation adding logic so that
unwanted shapes really are avoided. Previously the combined OR
conditions  meant that an annotation had to logically be NOT a kind
of all three types so the check always let the annotation slip through.
This also expands the guard to deflect the new MGLPointCollection.
2016-10-20 17:14:19 -07:00
Mike Morris
817c26111a [core] [node] pass thread pool impl to Map constructor
Updates mbgl::Map constructor usage everywhere

Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00
Jason Wray
a1d803f518 [ios, macos] Change runtime styling category method prefix to mgl_
This makes runtime styling category method naming consistent with the rest of the SDK.
2016-10-17 11:47:22 -07:00
Jason Wray
4a0173bbd7 [ios, macos] Deprecate -[MGLMapViewDelegate mapView:alphaForShapeAnnotation:] (#6706) 2016-10-14 19:50:21 -04:00
Roman Blum
a24e559ac8 [ios, macos] possibility to set custom images to style (#6637)
* [ios, macos] possibility to set custom images to style

* [ios, macos] setImage:forName now supports MGLImage (UIImage/NSImage)

* [ios, macos] update documentation for setImage:forName: and removeImageForName:

* [ios, macos] rename method and fix prefix

* [ios, macos] change header visibility to project

* [ios, macos] update header imports

* [ios, macos] delete unnecessary whitespaces

* [ios, macos] remove unnecessary nil checks

* [ios, macos] delete unnecessary whitespaces

* [ios, macos] update documentation

* [ios, macos] make mgl_spriteImage a parameter-less instance method

* [ios, macos] add asserts
2016-10-12 12:30:20 -07:00
Jason Wray
5d85dbd7cd [ios, macos] Add -mapView:didFinishLoadingStyle: delegate method 2016-10-11 13:07:10 -04:00
Konstantin Käfer
08809b4d44 [macos,ios] initialize util::RunLoop in SDK rather than by default 2016-10-06 10:16:45 -07:00
Justin R. Miller
105673efc1 [ios, macos] fixes #6160: allow updating multipoint coordinates (#6565) 2016-10-04 18:42:12 -07:00
Jesse Bounds
26c32f5c11 [ios] Remove double counting of content inset top and bottom (#6566)
This removes the calls to top and bottom for content inset of the
map view when calculating the edge padding for following. A previous
commit added this along with the left and right values. This
eliminates a bug where the map did not scroll to the correct location
for the user dot and also a bug in
`didUpdateLocationWithUserTrackingAnimated:` where the map panning
operations would always occur because the current and correct points
never matched up even if a stream of location values that were the
same were processed.
2016-10-03 17:21:38 -07:00
Konstantin Käfer
2ec2860ce5 [core] move OpenGL extension loading to their own headers 2016-09-29 13:19:27 -07:00
Jesse Bounds
c6abc0ea89 [ios] Always show annotation view even when view reuse is not used
This fixes an issue where the map view would drop annotation views
if the developer did not make full use of the reuse queue. The
fixes are:

- Guard against enqueuing a view for reuse if it does not have
a `viewReuseIdentifier`. Previously, if the app developer created a new
annotation view with no reuse id each time
`[MGLMapViewDelegate mapView:viewForAnnotation:]` was called and then
the view was scrolled offscreen, we  attempted to add the view to the
reuse queue (for no good reason) and  did not update the views center
ever again.  This change avoids the reuse queue and just updates the
center always.

- Add any annotation view that should be displayed but is not in the
annotation container view to the annotation container view. Previously,
if the app developer created a new annotation view with a reuse id
each time `[MGLMapViewDelegate mapView:viewForAnnotation:]` was called,
and then if the annotation was scrolled off and then on screen again,
we did not add the new view to the container view because it was
not happening in the normal `addAnnotation` cycle. This adds add
logic to catch that case and add annotation views created in this
way to the view.
2016-09-27 15:24:19 -07:00
Jesse Bounds
922bb3bc37 [ios] Use content inset to calculate edge padding (#6313)
This reverts a previous change that used only the contentInset
when setting the center coordinate of the map view.
Instead of contentInset, edgePaddingForFollowing is used. This fixes
a regression that caused the user dot annotation to be misplaced
when the map was configured to show the annotation in any place other
than in the center of the map.

In addition, edgePaddingForFollowing is updated to account for
contentInset when it calculates its UIEdgeInsets. This fixes a bug
where the user dot would move to the center of the content frame
(when it was adjusted for content insets) but the map would not scroll
along with it yielding the effect of the user dot being misplaced.
2016-09-13 22:24:37 -07:00
Romain Quidet
4d74e73e5e [iOS] Using contentInset for setCenterCoordinate: and flyToCamera methods everywhere. 2016-08-30 16:37:45 -07:00
Jesse Bounds
22cc375da0 [ios] Avoid updating sprite backed annotations in view update method (#6199)
Previously, annotations backed by sprite had their frames updated
by the view backed annotation update method. This guards against
that by aborting an update for an annotation if an associated
view cannot be found.

In addition, some dead code is removed.
2016-08-29 16:20:29 -07:00
Jason Wray
018f395442 [ios] Ignore non-conforming user location annotation views 2016-08-26 17:48:27 -04:00
Minh Nguyễn
2523f33ac4 [ios, macos] Expose name and default position of current style (#6127)
* [ios] Reset to style’s default position

* [ios, macos] Added name property to MGLStyle
2016-08-24 11:43:54 -07:00
Fredrik Karlsson
a202941360 [ios, macos] reuse utility function 2016-08-18 14:26:05 +02:00
Fredrik Karlsson
f7069523b4 [ios, macos] fixes #5974 Move style classes API to MGLStyle 2016-08-18 14:26:05 +02:00
Minh Nguyễn
5539a90c48 [ios, macos] Renamed Objective-C++ headers to .h
Also removed a redundant reference to MGLStyle_Private.h in ios.xcodeproj.

Fixes #5952.
2016-08-16 16:46:04 -07:00
Jason Wray
f489ec2ee1 [ios] Refactored user location annotation into a customizable class (#5882)
A new class, `MGLUserLocationAnnotationView`, has been added that inherits from `MGLAnnotationView`. 

Use a subclass of `MGLUserLocationAnnotationView` to customize the appearance of the user location annotation. Use your custom view with the `MGLMapView.userLocation` annotation via the `-mapView:viewForAnnotation:` delegate method.
2016-08-16 15:16:59 -04:00
Minh Nguyễn
1daba5d04b [ios, macos] Accept absolute file paths as style URLs (#6026)
It turns out that mbgl::AssetFileSource supports absolute file URLs in addition to relative file URLs. So replace the file: scheme with asset: while percent-escaping as necessary.

Also added amsterdam.geojson to macos.xcodeproj for consistency with ios.xcodeproj.
2016-08-16 10:17:11 +02:00
Minh Nguyễn
e147887e35 [core, android, ios, macos] Replaced getPointAnnotationsInBounds() w/ queryPointAnnotations() (#5165)
queryPointAnnotations() accepts a screen rectangle instead of a geographic bounding box, so marker hit testing works at the edges of a rotated, tilted map view.

Fixes #5151.
2016-08-12 15:45:18 -07:00
Fredrik Karlsson
2354c87411 Runtime styling API for iOS/macOS (#5727)
* [ios] wip runtime styling

* [ios, macos] Outlined header templates

* [ios, macos] cleanup and use appropiate data types

* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor

* [ios, macos] updated header template, included doc string

* [ios, macos] outlined template for layer implementation files

* [ios, macos] moved script to platform/darwin and updated comments

* [ios, macos] Cleaned up the implementation template

* [ios, macos] removed unused function and added support for more datatypes

* [ios, macos] overhauling the type protocols

* [ios, macos] removed unnecessary style classes

* [ios, macos] added support for more types

* [ios, macos] fixed string and number prop values

* [ios, macos] enum getters

* [ios, macos] added removeLayer() and removed unused layer ref

* [ios, macos] fixed remaining layer types and converted style layer into a protocol

* [ios, macos] fixed addLayer() and added example for line layer

* [ios] GeoJSON source now works

* [ios] fixed raster layer and raster source

* [ios] fixed attr prop number and outlined prop function

* [ios] wip functions

* [ios] bool and float function fix

* [ios] cleanup

* [macos] fixed support for macos

* [ios] fixed string functions

* [ios] extended array functions

* [ios] added tests and fixed a few bugs

* [ios] less verbose functions and improved tests

* [ios, macos] Removed unnecessary use of default arguments

Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.

* [ios, macos] Enum setters

Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.

* [ios, macos] Got macOS closer to parity w/ iOS

Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.

Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.

Also corrected path to script in generated file comments.

* [ios, macos] Added EJS templates to project

* [ios, macos] Code formatting

Made code format more consistent.

* [ios, macos] Spelled out ID

Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.

* [ios, macos] Grouped related headers together

* [ios, macos] Cleaned up layer transformation

Also added support for converting background layers into Objective-C.

* [ios, macos] Cleaned up tests

Also made the tests work on macOS by introducing a new window to host the map.

* [ios, macos] Replaced TODOs with #warnings

* [ios] convert array based property values

* [ios, macos] color function/undefined getter

* [ios, macos] fixed function/undefined getters for bool and float properties

* [ios, macos] more function/undefined property getters

* [ios, macos] more type conversion and cleanup

* [ios, macos] disable macos runtime styling tests for now

* [ios, macos] cleaned up style code script

* [ios, macos] more type conversion

* [ios] added a base layer to handle visibility min/max zoom

* [macos] fixed base layer

* [ios, macos] use accessor methods

* [ios, macos] cleanup

* [ios, macos] add geojson to ios and macos

* [macos] rebase fix

* [ios, macos] fixed enum getters and added tests for enums

* [ios, macos] added an update method to base layer

* [ios, macos] added some documentation

* [ios, macos] docs

* [ios, macos] removed refs to filters for now

* [ios, macos] various tail work

* [ios, macos] missing import and incorrect type
2016-08-11 13:14:45 -04:00
Jesse Bounds
89190f8d89 [ios] Account for center offset when tapping annotation views (#5931)
This adjusts the tap point for the map's single tap gesture
recognizer to use the coordinate to point translated point of the actual
annotation the view represents. This fixes an issue where views that
were offset in the point coordinate system were not selected when
tapped since their associated annotations were actually at the origin
of the offset.
2016-08-11 09:28:24 -07:00
Jason Wray
82f19b94f7 Merge branch 'release-ios-v3.3.0'
After v3.3.4.
2016-08-08 17:31:11 -04:00
Jason Wray
ae88c01c94 [ios] Hit test the user location annotation dot specifically
Rather than try to exclude layers in the touch hit test, this
specifically only checks against the main layer for the user dot or
puck.

Back-port of e4a9173a2a5c585dda3fa7a0f955cff1552f8d25.
2016-08-06 17:59:35 -07:00
Jason Wray
d305fbebee Merge branch 'release-ios-v3.3.0'
Merge release branch after v3.3.2 and v3.3.3.
2016-08-03 17:40:22 -07:00
Minh Nguyễn
438dfa947d [ios] Omit accuracy halo from annotation hit testing (#5816)
Fixes #5571.
2016-07-28 14:52:33 -07:00
Minh Nguyễn
850b2e2988 [ios] Fixed crash drawing compass on iOS 8.1 (#5791)
Fixes #5780.
2016-07-26 22:45:29 -07:00
Jason Wray
09cc87f593 [ios] Do not allow multipoint annotations to be assigned views 2016-07-22 18:19:21 -04:00
Minh Nguyễn
1cf6b5de0c Merge branch 'release-ios-v3.3.0' 2016-07-19 15:22:17 -07:00
Fredrik Karlsson
ede1e713d8 [ios] fixes #3697 compass, logo and attribution now respects insets (#5671)
* [ios] fixes #3697 compass, logo and attribution now respects mapview's content inset

* [ios] fixed a bug which added duplicated constraints instead of updating

* [ios] layout guides are already taken into account in contentInset
2016-07-18 14:04:14 -07:00
Jason Wray
d303980e75 [ios] Pass animated property when deselecting annotation views (#5677) 2016-07-14 19:50:41 -04:00
Minh Nguyễn
244700e560 Merge branch 'release-ios-v3.3.0' 2016-07-14 16:31:08 -07:00
Bruno de Oliveira Abinader
44406e91de [ios,macos] Partially revert 06af75
Use static_cast<float> to convert from CGfloat when creating
PropertyValue<float> and avoid breaking backwards-compatibility.
2016-07-14 16:27:25 +03:00
Bruno de Oliveira Abinader
06af750d23 [ios,macos] Update {Line,Fill}Annotation properties setter 2016-07-13 11:57:09 +03:00
Minh Nguyễn
ab6a17eec7 [ios] Ensure mapView is set when positioning (#5647)
Ensure the mapView property is set when positioning the annotation view, in case the map view needs to be consulted about its rotation or pitch.
2016-07-12 10:26:27 -07:00