Commit Graph

7 Commits

Author SHA1 Message Date
John Firebaugh
9c26f06318 [core] Thread GLObjectStore through to Holder objects
This eliminates the reliance on ThreadContext to provide GLObjectStore, and statically enforces that GL cleanup functions happen only when GLObjectStore::performCleanup is called.

With the elimination of the Map thread, this becomes important because there may be multiple GLObjectStore's per-thread, and Map will need to ensure that the correct context is active when calling GLObjectStore::performCleanup.
2016-02-18 15:15:24 -08:00
John Firebaugh
7b39ce9521 [core] Remove ThreadContext::getFileSource; instead thread FileSource through 2016-02-18 15:15:24 -08:00
Bruno de Oliveira Abinader
1336e3e30f [gl] Moved GLObjectStore to gl namespace 2016-02-18 13:27:35 +02:00
Konstantin Käfer
c279fb1717 [core] throw values, catch references 2015-12-03 15:38:36 +01:00
Konstantin Käfer
d5fb535058 [core] add namespace comment to closing brace 2015-12-03 15:38:36 +01:00
Thiago Marcos P. Santos
62990f0a21 [core] Port uv::tls to pthreads 2015-12-01 11:49:02 +02:00
Thiago Marcos P. Santos
a8b6b67dfe Introduce the ThreadContext
mbgl::Thread will keep a ThreadContext for each running instance
in a thread_local so we don't need to lookup a man in the Environment
every time we need some info about the current thread.

This patch is moving the ::currentlyOn check used on Debug build from
the Environment class to the ThreadContext.
2015-06-25 16:26:21 +03:00