CADisplayLink holds a strong reference to its target, forming a cycle that must be broken with -[CADisplayLink invalidate] when the animation is complete. I don’t yet have enough faith that will-change and did-change notifications are always coming from mbgl in pairs, so this change limits CADisplayLink to when MGLMapView is in the view hierarchy. It also pauses the CADisplayLink when the view is hidden or the application is in the background. Finally, -[MGLMapView invalidate] has been renamed because that term tends not to mean “redraw” in Cocoa but is rather tied to timers.
Fixes#3130.
[ios] Also invalidate CADisplayLink on removal from window
[ios] Also shut down CADisplayLink when view is hidden
The cache `accessed` field resolution is 1s, so we
need to sleep a little bit more in order to make
sure that the cache entries we are refreshing will have
a different `accessed` time than the other entries.
Renamed MGLCalloutView to MGLCompactCalloutView and MGLCalloutViewProtocol to MGLCalloutView to avoid an awkward workaround for a Swift name collision. Replaced individual title and subtitle properties with a single representedObject property that lets you use custom annotation properties in the custom callout view. Overrode a problematic SMCalloutView method. Added lots more documentation.
Replaced appledoc usage with jazzy, which understands modern Objective-C syntax by virtue of using Clang ASTs. Nevertheless, we have to make lots of changes to our documentation syntax, which was tailored to appledocs quirks. The new syntax jives much better with what Xcode expects in terms of auto-indentation and Quick Help.
Fixes#1420.
Rewrote some copy to provide more context and link to more GL-related repos, including GL JS. Put the various SDKs in a table so we can show the various CI bot status images.
Integrated target list into the relevant documents. Rewrote large portions of iOS and OS X setup documentation to guide normal developers to more friendly places. Combined some Android documentation.
Moved SDK-specific documentation into platform/. Added a temporary readme in ios/ that points to the one in platform/ios/.
Force drop the table when the version doesn't match. Previously
it was assumed (my bad) that CREATE TABLE IF NOT EXISTS would
compare the table schema, which is not true.
Even with the system preference set to close windows when quitting, the user would still expect this map-centric application to remember the last viewed map, because the world map isn’t quite as interesting.
Instead of forcing the system to restore windows between sessions (which confusingly switches the behavior of ⌘Q and ⌥⌘Q), honor the preference but have each new window inherit the style of the previous main window.