Due to ARC, MGLOfflinePack can be deallocated at any time following its initialization. -dealloc ensures that the offline region observer is unset, but that step is asynchronous; there is no guarantee that it completes before the first status change update. In fact, the pack is deallocated before the first status change update unless it is captured outside of the MGLOfflinePackAdditionCompletionHandler. The pack nil check is unnecessary because the subsequent code would be a no-op.
Fixed a race condition that could occur if a progress update comes after a call to remove the task but before the removal is complete. Avoid synchronously setting the task’s state inside -resume and -suspend; instead, rely on the observer to set the state asynchronously.
Also categorized offline symbols for jazzy and moved styleURL from MGLOfflineRegion to MGLTilePyramidOfflineRegion, since you never know if there will be a region type not constrained by a style in the future.
Renamed SDK classes related to offline viewing to more closely match the terminology used by mbgl and the Android SDK while remaining consistent with Cocoa naming principles.
The lock is in place to enforce that `async` is not accessed if the request has been, cancelled. Therefore it's not necessary to hold the lock beyond setting cancelled to true, and in fact it's unsafe to so: if this is the last remaining shared reference, `delete this` will destroy the mutex. If the lock was held, it would then be orphaned.
There is no such thing as a cancelled response, only cancelled requests. A request that is cancelled does not have its callback called with a Response.
* Use "named constructors": empty, world, hull
* Make the two-argument constructor lenient (i.e., it is a hull operation)
* Add various accessors
* Enforce a single empty representation
This allows the FileSource interface itself to support revalidation. We could (and probably should) now rewrite HTTPContextBase implementations as FileSource implementations.
The main loop will now wait for all the requests to
complete before closing.
This will make the FileSource on OSX block longer than
it should at shutdown.
I regenerated assets.zip so that all file paths have an `assets/` prefix, as the Android AssetFileSource implementation asserts, and removed `TEST_DATA` from the paths.
Greatly simplified conversions between zoom level and altitude. Adjusted field of view to more closely match MapKit. Conversions are now well within the same order of magnitude as MapKit at all latitudes.
Fixes#2266.
Added documentation comments for all the public headers that aren’t being shared with iOS.
Removed an animated: parameter from -selectAnnotation: and -deselectAnnotation:: because callout popovers may extend beyond the entire window, there is no need to scroll the map to make the entire callout visible.
Added missing geometric conversion methods.
Renamed -mapView:regionWillChangeAnimated: et al. to say “camera” instead of “region”. “Region” leaves ambiguity about whether properties like rotation and pitch trigger this method. “Camera” associates these methods with the camera property, which seems apt.
platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.
Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.
make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.
The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.
Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.
Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
Added aliases for std::chrono typedefs (eg. 'Seconds' for
std::chrono::seconds). These aliases are used together with templated
helper functions to replace time_t with std::chrono::seconds for most
cases, in particular for 'modified' and 'expires' values in Response.
It's a premultiplied image. This implies that we were misusing encodePNG
in most cases, as we were passing premultiplied pixels which were then
interpreted as unmultiplied. I changed encodePNG to accept premultipled
pixels, and unpremultiply in the implementations.
As of #2746, we no longer bundle any styles with the SDK, so the asset: URL scheme is unused. Instead, point asset: to the application root for developer convenience and consistency with the Android and default asset roots. Also fixed an issue that prevented relative URLs from being treated as asset: URLs.
Fixes#1208, fixes#3050.