Konstantin Käfer
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74768abeb8
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make sure we call the sprite load callback
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2014-04-30 12:58:38 +02:00 |
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Konstantin Käfer
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666f593803
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use an event loop per map that is not the render thread
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2014-04-25 14:26:59 +02:00 |
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Justin R. Miller
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e5713f31a6
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move to raster buckets & tile parser handling raster decoding
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2014-04-09 11:38:42 -07:00 |
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Konstantin Käfer
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21f7b0f706
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use unique_ptr for buckets rather than shared_ptrs
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2014-03-25 13:49:55 +01:00 |
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Konstantin Käfer
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67a8882457
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use the correct glyphs
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2014-03-24 11:13:20 +01:00 |
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Konstantin Käfer
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4ee0cf1791
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port remainder of the the placement algorithm
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2014-03-19 18:58:50 +01:00 |
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Konstantin Käfer
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99cef810ac
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move tile parsing to its own object
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2014-03-14 11:36:10 +01:00 |
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