* [ios] Make tilt gesture recognizer recognizable only with two horizontal fingers
* [ios] Make tilt gesture recognizer tolerance degree less restrictive
At zoom levels where the minimum 1 meter or 4 feet would be wider than the scale bar’s maximum width, the local variable holding the preferred row was left undefined. A loop that later iterated based on this row would effectively iterate infinitely until memory pressure forces the system to quit the application.
MGLMapView consults MGLMapViewDelegate about whether to zoom the map in response to a pinch gesture, but it should also account for the delegate’s response when panning the map due to the pinch’s center point wandering.
Fixes#9168.
This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This
property, when set to `YES` fixes the annotation to a map such that view
follows map's rotation angle. This is useful when user wants to display
rotation-dependent annotations (e.g. sector lights).
Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`
The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps.
* [ios] Use map view frame to calculate annotation view reuse adjustments
The value for determining the visible viewport buffer and also the distance to move offscreen an annotation view outside of that buffer was based on the annotation view width and height. This changes that to use the map viewport width and height as constants and avoids a class of bugs where the annotation view would become detached from the tracking system when it did not have a size or was animating from a small to large size.
* [ios] added a scale bar
* [ios] update design
* [ios] show/hide scale bar
* [ios] Remove the need to localize 0
* [ios] Support for imperial units
* [ios] Round to nearest foot
* [ios] Make scale bar private
* [ios] Update design and clean up
* [ios] Rename and various optimizations
* [ios] RTL support
* [ios] added max scale and removed animations
* [ios] animate scale bar
Invalid coordinates no longer cause an exception to be raised immediately when used in conversion methods and model objects. Instead, the appropriate invalid values are used, consistent with MapKit. Exceptions are still raised when invalid model objects are used with the map.
Replaced std::map::operator[] usage with std::map::at(). Backed up an assertion on iOS with a guard when -annotationTagsInRect: returns the tag of a nonexistent annotation, for consistency with macOS. Removed an unnecessary and risky subscript into _annotationContextsByAnnotationTag in -positioningRectForCalloutForAnnotationWithTag: on iOS.
This silences a compatibility warning that was introduced in a previous
refactor that changed the return type of the callout view for
annotation delegate method. This also adds checks to ensure that the
callout view provided by the delegate to the map view is of the correct
type and conforms to the correct protocol.
`- (nullable UIView <MGLCalloutView> *)mapView:(MGLMapView *)mapView
calloutViewForAnnotation:(id <MGLAnnotation>)annotation;` bridges
with a `UIView?` return type in Swift. This changes replaces the
`UIView` type in the method signature so that, when bridged to Swift,
the returned object is defined as `MGLCalloutView?`.