Renamed MGLStyleCurrentVersion to MGLStyleDefaultVersion to emphasize the constant’s role as an indicator of the default version used by SDK classes, which may be behind depending on release schedules. In the documentation for each style URL method, include the actual version number instead of the constant. In unit tests, verify that this documentation is in sync with the constant.
Link each style URL method’s documentation to a forthcoming webpage on mapbox.com that describes the style in rich detail.
Updated default styles from v8 to v9. Deprecated the MGLMapView class methods in favor of new methods that take a version parameter. Deprecated Emerald outright in favor of Outdoors. Replaced usage of the unversioned MGLStyle methods with the corresponding versioned methods and MGLStyleCurrentVersion to ensure consistency.
Expanded MGLStyle unit tests to also assert that MGLStyle has the right number of style URL methods and that they’re all public. Linked the OS X SDK unit test bundle to libmbgl-core.a. Removed an unnecessary dependency on osxapp.
Replaced Emerald with Outdoors in iosapp and osxapp.
Fixes the iOS and OS X side of #4577 and #4702.
Fixed an issue causing angles that are multiples of 360°, such as 720°, to be described as 0 o’clock. Fixed a crash when a compass direction is close enough to 360° to round up to 360°.
Assigned unique IDs to localizable English strings in code.
Made iosapp non-localizable. For the time being, it isn’t worth the trouble to localize more strings for this demo application than for the SDK itself.
Long unit style isn’t intended to be spelled out, so the clock and coordinate direction formatters now use numerals for long unit style, differing from medium unit style in less drastic ways. The locale no longer needs to be exposed, since it’ll always match the overall string’s locale. Added support to the coordinate formatter for different unit styles. Made minutes and seconds of arc optional.
Maintain strings for darwin/ formatter classes in a separate Foundation strings table that can be shared between the iOS and OS X SDKs. Added an English .stringsdict override that correctly pluralizes units.
Capitalize osxapp window titles, now that they spell out the directions.
Made storyboards and strings throughout the SDK and iosapp localizable. Replaced the compass image with an unlabeled image. Draw a localizable string atop it at runtime.
Redefined NSLocalizedString() and NSLocalizedStringFromTable() macros to look at the SDK bundle rather than the main application bundle. This redefinition has no effect on the host application, because it’s in an internal header. That header must be included in all files that contain localizable strings. See NSBundle+MGLAdditions.h for a full explanation.
Added a make rule that runs genstrings and ensures UTF-8 output (since genstrings insists on UTF-16).
Use MGLCoordinateFormatter in iosapp for dropped pin callouts. Rely on subclasses of MGLPointAnnotation instead of annotation titles to distinguish between different kinds of point annotations.
Consolidated NSValue categories to work around realm/jazzy#539. Documented MGLErrorCode. Moved jazzy configuration file into platform/ios/. Removed redundant include/Mapbox.h that was only being used by jazzy, now that the static frameworks’s umbrella header is based on that of the dynamic framework. Moved framework/Mapbox.h to include/Mapbox.h for consistency.
Split MGLDirectionFormatter into MGLClockDirectionFormatter, which specializes in clock positions, and MGLCompassDirectionFormatter, which boxes the compass. This neatly avoids any confusion that might arise if the developer fails to read the documentation and thinks the original unified formatter can convert between the two types of directions.
Implemented an NSFormatter for formatting CLLocationDirection values as localizable display strings. The formatter supports both absolute compass directions, such as “south”, and relative “clock” directions, such as “6 o’clock”.
Added a degree-minute-second coordinate formatter for general use. Use this formatter in iosapp and osxapp.
Added unit tests for the coordinate formatter and for round-tripping geometry types through NSValue.
Xcode’s static library template comes with the -ObjC linker flag by default. Instead of removing that flag, this change removes the various imperfect workarounds we’ve been using to ensure that private SDK categories link. Given the size decrease in this static library since #2966 was fixed, we should have room to spare for the more straightforward approach. Moreover, an application that uses MGLMapView in a storyboard no longer needs to add -ObjC to the application target, which bloated the entire application, including other frameworks that had no need for -ObjC.
-ObjC isn’t even needed for dynamic frameworks, and the OS X SDK is only built as a dynamic framework.
Added a new Cocoa Touch dynamic framework target and Cocoa Touch static library target to the main iOS Xcode project. The targets are based on the templates provided by Xcode. They contain headers and source files in the darwin/ and ios/ subdirectories. Headers are explicitly marked public or project-internal instead of implicitly by subdirectory.
The SDK targets have a few dependencies that are managed by mason. Transform the config.gypi generated by configure into an .xcconfig file that Xcode uses to fill in compiler and linker flags.
Removed the iossdk target from platform.gypi and pared down the platform-lib target. make iproj opens the overall Xcode workspace instead of just the core project.
Resolved some warnings that are only now appearing because we’re using the standard warning and error flags instead of the pedantic and somewhat inappropriate flags that were forced by the gyp configuration files. Removed a console message informing developers of a long-ago deleted delegate method; the message was triggering a “selector not found” warning. Conditionalized some deprecated symbol usage that’s still needed for the static framework but not the dynamic framework, due to differing minimum deployment targets.
Added a build phase to the static library target that copies headers for use with the static library itself. This would allow us to potentially include a header in the dynamic framework but not the static library and vice-versa.
Updated the changelog to note that unused SVG files have been removed from the distribution.
Requesting progress is expensive, so it is once again computed only on demand, rather than automatically at launch. Moved progress requesting back to iosapp and osxapp.
An MGLOfflinePackProgressChangedNotification notification now includes the pack’s state and progress values, which match the values in the corresponding MGLOfflinePack properties. Implemented NSValue category methods to store MGLOfflinePackProgress inside a dictionary.
Fixed an incomplete variable renaming. Don’t bother creating intermediate directories to the legacy cache path. When the main bundle lacks a bundle identifier, as is the case when the SDK runs in the test bundle, fall back on the SDK’s bundle.
Updated MGLTilePyramidOfflineRegion documentation to note that local files can’t be used as style URLs. Added documentation for private offline methods.
Made MGLOfflineStorage.packs strong rather than copy so that KVO notifications on that key path include index paths. Replaced custom KVO mutable collection methods with calls to -mutableArrayValueForKey:, avoiding redundant casts.
Privatized MGLOfflinePackDelegate and made its methods required, since MGLOfflineStorage is the only conforming implementation. Require a pack to be explicitly invalidated before deallocation by its owner (MGLOfflineStorage). Added a method to reload the canonical collection of packs.
Previously, if the user adds an offline pack without specifying a name in the alert, the pack would be named “Untitled n” for the nth pack created since the application was launched. This logic could result in identically named packs (for example, if the user relaunches and creates another unnamed pack). Instead, use the visible coordinate bounds as a placeholder and fallback name.
Resume a pack upon successful addition. Removed an extraneous weakSelf/strongSelf dance. When possible, update individual labels in a cell instead of reloading the entire cell. That way, if the user swipes to the left to reveal the Delete accessory button while the pack is actively downloading, the accessory button remains on screen as progress updates come in.
MGLOfflineStorage now maintains a centralized, strongly held, KVO-compliant collection of all extant offline packs. MGLOfflineStorage issues notifications for progress updates. Client code can now react to the successful addition of an offline pack either via the completion block or via a KVO insertion.
Fixes#4287.
Avoid backing up the offline cache onto iCloud, because it can be redownloaded and would easily take up a significant portion of a standard iCloud account. Ideally, we’d even put ambiently cached resources in Caches, so it can be reclaimed by the system when disk space runs low. But unfortunately it has to live in the same file as offline resources.
There is now only one instance of mbgl::OfflineFileSource, created when the shared MGLOfflineStorage object is initialized. Also create and use the shared MGLOfflineStorage object when initializing an MGLMapView object. The unified cache file is located in a subdirectory of Application Support, where the SDK has control over the file’s lifetime. The subdirectory is already named after the host application’s bundle identifier, ensuring that each Mapbox-powered application has an independent tile limit. If there’s an ambient cache in a subdirectory of Caches, delete it. If there’s an offline cache in a subdirectory of Documents on iOS or Caches on OS X, move it to the unified cache location in a subdirectory of Application Support.
Fixes the iOS/OS X side of #4338.
Due to ARC, MGLOfflinePack can be deallocated at any time following its initialization. -dealloc ensures that the offline region observer is unset, but that step is asynchronous; there is no guarantee that it completes before the first status change update. In fact, the pack is deallocated before the first status change update unless it is captured outside of the MGLOfflinePackAdditionCompletionHandler. The pack nil check is unnecessary because the subsequent code would be a no-op.
Due to ARC, MGLOfflinePack can be deallocated at any time following its initialization. -dealloc ensures that the offline region observer is unset, but that step is asynchronous; there is no guarantee that it completes before the first status change update. In fact, the pack is deallocated before the first status change update unless it is captured outside of the MGLOfflinePackAdditionCompletionHandler. The pack nil check is unnecessary because the subsequent code would be a no-op.
Fixed a race condition that could occur if a progress update comes after a call to remove the task but before the removal is complete. Avoid synchronously setting the task’s state inside -resume and -suspend; instead, rely on the observer to set the state asynchronously.