Mike Taves
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fba652eb72
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fix: typos (#4202)
Co-authored-by: Bart Louwers <bart@emeel.net>
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2026-07-13 15:08:27 +00:00 |
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Andrew Calcutt
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369af13ead
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core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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2026-02-25 20:50:06 -05:00 |
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Tim Sylvester
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29428dce42
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Add support for parsing MLT-format vector tile sources (#3246)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2025-10-31 17:24:12 -07:00 |
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Alex Cristici
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b585b0086f
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Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-16 19:29:25 +03:00 |
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Alex Cristici
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a650df219d
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Clean legacy code (#3469)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-15 22:53:09 +03:00 |
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Bart Louwers
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88fd774e67
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Remove legacy renderer from source, build files and CI (#3384)
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2025-04-15 19:48:31 +02:00 |
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mwilsnd
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1963697687
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Selectable renderer implementation (#1247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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52b9e099e5
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Circle layer final (#1227)
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2023-08-31 15:36:19 +02:00 |
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Bart Louwers
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71f6da2722
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Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-05-01 16:57:37 +02:00 |
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mwilsnd
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f207aee091
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Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-04-04 21:00:12 +02:00 |
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mwilsnd
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1d8c4b527f
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Add shader registry (#924)
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2023-03-27 19:41:38 +02:00 |
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Petr Pokorny
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41f0be34e7
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[general] moving ios and android project under ./platform folder
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2020-12-20 12:38:56 +01:00 |
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