A new class, `MGLUserLocationAnnotationView`, has been added that inherits from `MGLAnnotationView`.
Use a subclass of `MGLUserLocationAnnotationView` to customize the appearance of the user location annotation. Use your custom view with the `MGLMapView.userLocation` annotation via the `-mapView:viewForAnnotation:` delegate method.
Rather than try to exclude layers in the touch hit test, this
specifically only checks against the main layer for the user dot or
puck.
Back-port of e4a9173a2a5c585dda3fa7a0f955cff1552f8d25.
Constantly posting accessibility layout change notifications on every location change made it very difficult to stay focused on an accessibility element, be it the user dot or some other element. Now we only post the notification when the user dot is focused, user tracking mode is off (so the user dot actually has a chance to move around), and the application is active (not in the middle of application switching).
Fixed an issue where the “return to map” accessibility element lacked a label. Always update the title and subtitle of an annotation accessibility element, in case the title or subtitle changes from one showing to the next.
Added a hint for annotations. Use declarative rather than imperative for hints.
Marked the map view and its annotations as adjustable so that swiping up and down with VoiceOver zooms out and in, respectively.
Added accessibility values to toolbar buttons in iosapp.
Via nfarina/calloutview#84, SMCalloutView is now accessible. Activating a focused annotation now shows its callout view and focuses its left accessory view, if present, or the title view. There is a “return to map” accessibility element for dismissing the callout view and restoring focus to the annotation on the map.
Made the compass behave like a button when visible. Added accessibility values and hints. The compass’s accessibility value uses the compass direction formatter. Turned off direct interaction with the map because it obscures the ornaments.
The user dot now reports the current coordinates. Its accessibility label now reflects its annotation’s title instead of the hardcoded label “User location”. (It’d be weird to address the VoiceOver user as “user”.)
Assigned unique IDs to localizable English strings in code.
Made iosapp non-localizable. For the time being, it isn’t worth the trouble to localize more strings for this demo application than for the SDK itself.
Made storyboards and strings throughout the SDK and iosapp localizable. Replaced the compass image with an unlabeled image. Draw a localizable string atop it at runtime.
Redefined NSLocalizedString() and NSLocalizedStringFromTable() macros to look at the SDK bundle rather than the main application bundle. This redefinition has no effect on the host application, because it’s in an internal header. That header must be included in all files that contain localizable strings. See NSBundle+MGLAdditions.h for a full explanation.
Added a make rule that runs genstrings and ensures UTF-8 output (since genstrings insists on UTF-16).
Use MGLCoordinateFormatter in iosapp for dropped pin callouts. Rely on subclasses of MGLPointAnnotation instead of annotation titles to distinguish between different kinds of point annotations.
Added a new Cocoa Touch dynamic framework target and Cocoa Touch static library target to the main iOS Xcode project. The targets are based on the templates provided by Xcode. They contain headers and source files in the darwin/ and ios/ subdirectories. Headers are explicitly marked public or project-internal instead of implicitly by subdirectory.
The SDK targets have a few dependencies that are managed by mason. Transform the config.gypi generated by configure into an .xcconfig file that Xcode uses to fill in compiler and linker flags.
Removed the iossdk target from platform.gypi and pared down the platform-lib target. make iproj opens the overall Xcode workspace instead of just the core project.
Resolved some warnings that are only now appearing because we’re using the standard warning and error flags instead of the pedantic and somewhat inappropriate flags that were forced by the gyp configuration files. Removed a console message informing developers of a long-ago deleted delegate method; the message was triggering a “selector not found” warning. Conditionalized some deprecated symbol usage that’s still needed for the static framework but not the dynamic framework, due to differing minimum deployment targets.
Added a build phase to the static library target that copies headers for use with the static library itself. This would allow us to potentially include a header in the dynamic framework but not the static library and vice-versa.
Updated the changelog to note that unused SVG files have been removed from the distribution.
Entering user tracking mode at launch now zooms in and shows the user dot or user puck. The user dot’s heading indicator now points in the correct direction during the animation to the initial location. Course changes are reflected immediately even in the absence of location changes.
Fixes#1145.
When a targetCoordinate is specified in course tracking mode, the map automatically resizes the viewport to show both the user puck and the target, one at the top and the other at the bottom. The user puck now rotates its arrow in the course direction, no longer assuming that the viewport is facing the same way as the course.
Renamed -metersPerPixelAtLatitude: to -metersPerPointAtLatitude:, leaving the old name as a deprecated alias. In Cocoa Touch terminology, “point” is the visual unit backed by pixels.