Andrew Calcutt
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369af13ead
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core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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2026-02-25 20:50:06 -05:00 |
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Alex Cristici
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ff38ee609e
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Rename Symbol SDF shader (#3473)
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2025-05-15 22:09:54 +00:00 |
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Alex Cristici
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a650df219d
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Clean legacy code (#3469)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-15 22:53:09 +03:00 |
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Adrian Cojocaru
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7339fb91fd
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Custom drawable layer v3 (#3210)
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2025-02-28 21:49:20 +00:00 |
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Alex Cristici
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f582327191
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UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-01-08 17:41:29 +02:00 |
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Adrian Cojocaru
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156872f4c8
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Use drawables for location indicator layer (#2836)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-10-08 19:20:12 +03:00 |
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Alex Cristici
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8264a1c86b
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Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-16 20:04:06 +03:00 |
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Stefan Karschti
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c6bcb76818
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Add wide vector shader option to Custom Drawable Layer (#2183)
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2024-04-15 19:37:26 +02:00 |
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Stefan Karschti
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d6db72e8ba
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Custom Drawable Layer: Symbol Icon (#1908)
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2024-02-16 17:39:47 +02:00 |
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Stefan Karschti
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893c97f20e
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Triangulated fill outlines (Metal) (#1880)
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2023-11-24 14:19:41 +02:00 |
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Tim Sylvester
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a7f5d565d8
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Topic/metal symbol rebase (#1640)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-19 01:32:24 +00:00 |
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mwilsnd
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642903fdb4
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Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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3056f28756
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Hillshade layer (#1305)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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8d9fe37a6b
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Topic/drawable extrusion (#1288)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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813ddb024a
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Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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8f6bab98c1
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Line Layer (#1142)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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9ba646e962
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Topic/drawable symbol (#1249)
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2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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7f33ddfef4
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Raster layer (Tiles) #1168 (#1195)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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4cac8a8dfb
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Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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fc1f65e8ef
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Drop author & timestamp from generated shader code (#1178)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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2c53c138c8
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Circle layer (#1153)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b8bdf0643c
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Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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c505d3077e
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apply color attributes, refactor (#1148)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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cec22b8572
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Revise background layer UBO size & padding (#1136)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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57c165e604
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Refactor shaders for drawables (#1132)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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d8ea91de98
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Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Bart Louwers
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71f6da2722
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Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-05-01 16:57:37 +02:00 |
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mwilsnd
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4828cc7a8b
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Upgrade OpenGL backend to ES 3.0 (#995)
Co-authored-by: Tadej Novak <tadej@tano.si>
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2023-04-13 23:24:45 +02:00 |
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mwilsnd
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f207aee091
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Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-04-04 21:00:12 +02:00 |
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