Eden Halperin
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1dfd2fcd59
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transparent stroke on hillshade fills
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2014-05-12 10:25:11 -07:00 |
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Nicki Dlugash
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4a2e75a33d
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fixed road label and place_label_other style to make them appear
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2014-05-09 19:19:43 -07:00 |
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Eden Halperin
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db013095e9
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update style with labels
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2014-05-09 16:51:09 -07:00 |
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Eden Halperin
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11c8be6f94
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start of outdoors style
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2014-05-08 16:55:00 -07:00 |
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Justin R. Miller
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2b9fbb0731
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squashed stylequest merge
* uses OSM Bright style
* adds dot shader
* adds layer translation
* adds dashed line support
* adds style array parsing
* improves background layer parsing
* improves style constant parsing
* fixes sprite JSON pixel ratio parsing
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2014-05-07 10:37:25 -07:00 |
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Justin R. Miller
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1215f6f1fe
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refs #101: data sources with styling
* add second, satellite class to stylesheet
* get rid of tile clipping masks for now
* flesh out raster styling properties
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2014-04-04 13:24:11 -07:00 |
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Justin R. Miller
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d2491939e9
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move to naming like on web
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2014-04-02 15:12:42 -07:00 |
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Justin R. Miller
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9b487f2e00
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refs #83: move all POIs to min-based enabling
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2014-03-26 14:25:59 -07:00 |
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Konstantin Käfer
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0c6f993695
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add min/max functions and refactor FunctionProperty
fixes #83
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2014-03-26 12:21:33 +01:00 |
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Konstantin Käfer
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9621038d8a
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implement alwaysVisible
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2014-03-24 17:38:10 +01:00 |
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Konstantin Käfer
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76d3d7badb
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explicitly specify font size in class
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2014-03-24 17:21:14 +01:00 |
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Konstantin Käfer
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31912731d4
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update style
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2014-03-24 14:43:23 +01:00 |
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Konstantin Käfer
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d9589573bc
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extract label shaping
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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29e4ecb977
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add text styling
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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277bc1586d
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add constants and move style parser to its own class
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2014-03-12 13:26:24 +01:00 |
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Konstantin Käfer
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207358b598
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change datasource => source for compliance with js
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2014-03-12 12:46:28 +01:00 |
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Konstantin Käfer
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91d42911fb
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parse the json stylesheet
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2014-03-12 11:23:01 +01:00 |
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Justin R. Miller
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7a48e8ddce
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move to linear properties for POI opacity
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2014-02-21 16:22:45 -08:00 |
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Justin R. Miller
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495d47ab42
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refs #60: add some more point styles
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2014-02-21 16:00:01 -08:00 |
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Justin R. Miller
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828d8ba26f
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refs #60: first cut of POI rendering
* add basic marker style to stylesheet
* pass through marker style to PBF conversion
* marker/point tile parsing, bucket, buffer, shaders, etc.
* new sprite hosting for 1x/2x variants
* sprite load accepts screen scale argument
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2014-02-14 18:13:12 -08:00 |
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Konstantin Käfer
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bec0ad10c4
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drawing lines with triangles
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2014-02-11 15:51:54 +01:00 |
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Konstantin Käfer
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e3db9b1ef1
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add textured water
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2014-02-04 11:40:28 +01:00 |
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Konstantin Käfer
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9ab9eeec13
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textured fills
fixes #15
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2014-02-03 22:51:21 +01:00 |
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Konstantin Käfer
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29f0214eea
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linear fades
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2014-01-29 14:49:11 +01:00 |
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Konstantin Käfer
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74dc256799
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let roads show up till z30
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2014-01-29 12:28:00 +01:00 |
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Konstantin Käfer
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1538ebaf22
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cascade styles
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2014-01-27 17:21:48 +01:00 |
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Konstantin Käfer
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4f8556a6b8
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add protobuf encoding of style
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2014-01-08 12:10:46 +01:00 |
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