Commit Graph

12 Commits

Author SHA1 Message Date
Alex Cristici
d22362ab22 Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-24 17:14:18 +03:00
Alex Cristici
cca3adb375 Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-18 14:22:11 +03:00
Tim Sylvester
82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00
Tim Sylvester
2c422a973b Update fill shaders, rework fill uniforms and attributes. (#1234) 2023-08-31 15:36:19 +02:00
mwilsnd
fc1f65e8ef Drop author & timestamp from generated shader code (#1178) 2023-08-31 15:36:19 +02:00
Tim Sylvester
b823f036fe Setting up UBO for fill drawables (#1175) 2023-08-31 15:36:19 +02:00
Alex Cristici
2c53c138c8 Circle layer (#1153) 2023-08-31 15:36:19 +02:00
Tim Sylvester
ec45ef654e Drawable Renderer (#1570), Update shader sources 2023-08-31 15:36:19 +02:00
Tim Sylvester
b5abc33c4b Drawable Renderer (#1570), Add renderable size uniform for fill layer 2023-08-31 15:36:19 +02:00
Tim Sylvester
fffbfcfbb5 Drawable Renderer (#1570), rework attributes for fill drawables 2023-08-31 15:36:19 +02:00
mwilsnd
cec22b8572 Revise background layer UBO size & padding (#1136) 2023-08-31 15:36:19 +02:00
mwilsnd
57c165e604 Refactor shaders for drawables (#1132) 2023-08-31 15:36:19 +02:00