Alex Cristici
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cca3adb375
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Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-18 14:22:11 +03:00 |
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mwilsnd
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fc1f65e8ef
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Drop author & timestamp from generated shader code (#1178)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b823f036fe
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Setting up UBO for fill drawables (#1175)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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2c53c138c8
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Circle layer (#1153)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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ec45ef654e
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Drawable Renderer (#1570), Update shader sources
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b5abc33c4b
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Drawable Renderer (#1570), Add renderable size uniform for fill layer
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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cec22b8572
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Revise background layer UBO size & padding (#1136)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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57c165e604
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Refactor shaders for drawables (#1132)
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2023-08-31 15:36:19 +02:00 |
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