Commit Graph

19 Commits

Author SHA1 Message Date
Alexander Shalamov
202b5a8ecc [core] Calculate size of an ambient cache without offline resources 2020-03-07 10:14:18 +02:00
Mikhail Pozdnyakov
c04551a4e3 Expose READ_ONLY_MODE_KEY property for DatabaseFileSource 2020-02-07 14:39:03 +02:00
Alexander Shalamov
534003495b [core] Switch unordered_map to map
Change container types where number of elements expected
to be rather small. For instance, number of offline packs
or sql statements.
2020-02-06 23:54:19 +02:00
Thiago Marcos P. Santos
d08bb49c34 [core] Make it possible to reopen the database read-only for testing
Needed for Android, because the database is in readonly filesystem
and also because it is annoying to see files modified every time we
run the tests.
2020-01-08 13:07:12 +02:00
Mikhail Pozdnyakov
4c49f0c9db [core] Introduce OfflineDatabase::runPackDatabaseAutomatically() API
- added a unit test
- Updated inline comments in default_file_source.hpp
2019-12-02 13:46:51 +02:00
Mikhail Pozdnyakov
615e095ed6 [core] OfflineDatabase pack API
- introduce `OfflineDatabase::pack()` standing for incremental vacuum
- make pack optional at offline region deletion
- update `OfflineDatabase.DeleteRegion` test accordingly to the items above
2019-11-12 17:24:50 +02:00
Mikhail Pozdnyakov
e1556fc539 [core] Improve OfflineDatabase error handling
- fixes missing exception handlers (e.g. runtim error from the `initialize()` method)
- introduces generic exception handling mechanism to reduce the repeated code
2019-11-11 15:33:55 +02:00
Mikhail Pozdnyakov
ab603c5fed [core] Enable incremental vacuum for Offline DB
Thus we avoid re-creating the whole database and keeping the backup file as it happens on calling VACUUM.
2019-10-22 15:51:16 +03:00
Julian Rex
2b08c1d7bf [ios, macos] Fix MGLOfflinePack invalidate crash (#15582) 2019-09-18 18:13:07 -04:00
Mikhail Pozdnyakov
f84e46ad26 [core] Mark offline region resources in batches 2019-08-29 17:28:51 +03:00
Mikhail Pozdnyakov
0c80f3a383 [core] Add OfflineDatabase::markUsedResources() 2019-08-29 17:28:51 +03:00
Thiago Marcos P. Santos
68e3cbacbc [core] Add method for setting a maximum size for the ambient cache
- Removed this parameter from the constructor, now that we
  have a method to set it.
- Add the method and enforce the limits if the ambient cache exceeds the
  size.
2019-06-18 16:26:51 +03:00
Thiago Marcos P. Santos
78eeffe171 [core] Clear/Invalidate should also work on non-tile resources
These methods were only affecting tiles, but they should really
work on every resource like style, glyphs, etc.
2019-06-18 16:26:51 +03:00
Thiago Marcos P. Santos
59e7b9a878 [core] Rename resetCache to resetDatabase
Avoid confusion about what is being reset. In this case, the whole
database and not only the ambient cache.
2019-06-18 16:26:51 +03:00
Thiago Marcos P. Santos
32e0b7beec [core] Add API for clearing tile cache 2019-06-13 22:28:16 +03:00
Thiago Marcos P. Santos
1def782cf2 [core] Add API for invalidating tiles
Add new APIs for invalidating tiles, effectively forcing Mapbox
GL Native to check with the servers if the tiles are valid before
using them. This is more efficient then deleting tiles, because
in case of valid tiles, they won't get downloaded.

Fixes #4376.
2019-05-21 01:04:01 +03:00
Sudarsana Babu Nagineni
2604991b2b [core] Introduce resetCache API
Add an API to delete existing database and re-initialize.
2019-04-29 17:09:58 +03:00
Łukasz Paczos
3f7b70fdb0 [core] expose an option to change the db file path in runtime 2019-03-13 18:28:04 +01:00
Konstantin Käfer
1d8235f5b8 [build] rework platform/default directory and add -files.txt for vendored libs 2018-12-14 11:03:03 +01:00