It turns out that mbgl::AssetFileSource supports absolute file URLs in addition to relative file URLs. So replace the file: scheme with asset: while percent-escaping as necessary.
Also added amsterdam.geojson to macos.xcodeproj for consistency with ios.xcodeproj.
queryPointAnnotations() accepts a screen rectangle instead of a geographic bounding box, so marker hit testing works at the edges of a rotated, tilted map view.
Fixes#5151.
* [ios] wip runtime styling
* [ios, macos] Outlined header templates
* [ios, macos] cleanup and use appropiate data types
* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor
* [ios, macos] updated header template, included doc string
* [ios, macos] outlined template for layer implementation files
* [ios, macos] moved script to platform/darwin and updated comments
* [ios, macos] Cleaned up the implementation template
* [ios, macos] removed unused function and added support for more datatypes
* [ios, macos] overhauling the type protocols
* [ios, macos] removed unnecessary style classes
* [ios, macos] added support for more types
* [ios, macos] fixed string and number prop values
* [ios, macos] enum getters
* [ios, macos] added removeLayer() and removed unused layer ref
* [ios, macos] fixed remaining layer types and converted style layer into a protocol
* [ios, macos] fixed addLayer() and added example for line layer
* [ios] GeoJSON source now works
* [ios] fixed raster layer and raster source
* [ios] fixed attr prop number and outlined prop function
* [ios] wip functions
* [ios] bool and float function fix
* [ios] cleanup
* [macos] fixed support for macos
* [ios] fixed string functions
* [ios] extended array functions
* [ios] added tests and fixed a few bugs
* [ios] less verbose functions and improved tests
* [ios, macos] Removed unnecessary use of default arguments
Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.
* [ios, macos] Enum setters
Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.
* [ios, macos] Got macOS closer to parity w/ iOS
Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.
Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.
Also corrected path to script in generated file comments.
* [ios, macos] Added EJS templates to project
* [ios, macos] Code formatting
Made code format more consistent.
* [ios, macos] Spelled out ID
Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.
* [ios, macos] Grouped related headers together
* [ios, macos] Cleaned up layer transformation
Also added support for converting background layers into Objective-C.
* [ios, macos] Cleaned up tests
Also made the tests work on macOS by introducing a new window to host the map.
* [ios, macos] Replaced TODOs with #warnings
* [ios] convert array based property values
* [ios, macos] color function/undefined getter
* [ios, macos] fixed function/undefined getters for bool and float properties
* [ios, macos] more function/undefined property getters
* [ios, macos] more type conversion and cleanup
* [ios, macos] disable macos runtime styling tests for now
* [ios, macos] cleaned up style code script
* [ios, macos] more type conversion
* [ios] added a base layer to handle visibility min/max zoom
* [macos] fixed base layer
* [ios, macos] use accessor methods
* [ios, macos] cleanup
* [ios, macos] add geojson to ios and macos
* [macos] rebase fix
* [ios, macos] fixed enum getters and added tests for enums
* [ios, macos] added an update method to base layer
* [ios, macos] added some documentation
* [ios, macos] docs
* [ios, macos] removed refs to filters for now
* [ios, macos] various tail work
* [ios, macos] missing import and incorrect type
This adjusts the tap point for the map's single tap gesture
recognizer to use the coordinate to point translated point of the actual
annotation the view represents. This fixes an issue where views that
were offset in the point coordinate system were not selected when
tapped since their associated annotations were actually at the origin
of the offset.
Rather than try to exclude layers in the touch hit test, this
specifically only checks against the main layer for the user dot or
puck.
Back-port of e4a9173a2a5c585dda3fa7a0f955cff1552f8d25.
Allows non-dragging pans that are initiated on views to pan the underlying map.
Annotation views each have long press and pan gesture recognizers. If a
view is not draggable or not in a positive dragging state, the pan
gesture recognizer should not begin. This commit makes the criteria for
rejecting pans more strict — only `_panGestureRecognizer` should be
rejected, not the entire `UIPanGestureRecognizer` class.
- Makes the use of apostrophes in the iOS SDK documentation consistent by converting “dumb” `'` into smart `’`.
- Adds ticks around class/property names/values.
- Breaks lines at 80 characters.
Our release builds for device (with lipoed simulator binary) create
a dSYM files for both the device and simulator. However the script
only copied the device dSYM file to the output location.
This adds a step to lipo together both the device and simulator dSYM files.
Mapbox.framework.dSYM now holds armv7 and arm64 slices.
Added a property to MGLOfflineStorage that indicates the disk space occupied by all cached and offline resources.
Fixes#5580.
Cherry-picked from 1bc4f0e027.
* [ios] fixes#3697 compass, logo and attribution now respects mapview's content inset
* [ios] fixed a bug which added duplicated constraints instead of updating
* [ios] layout guides are already taken into account in contentInset