Commit Graph

10 Commits

Author SHA1 Message Date
Bruno de Oliveira Abinader
c20c1d6a6b [core] Avoid redundant 'inline' usage 2016-06-18 23:46:50 +03:00
Konstantin Käfer
e2bcea90fc [core] use #pragma once instead of ifdef include guards 2016-05-25 21:35:37 +02:00
John Firebaugh
16de579d7c [core] Rationalize error handling for resource loading
* Standardize on std::exception_ptr as the error representation
  (fixes #2854).
* Don't format textual strings at the error source; pass on the
  constituent data via observer method parameters instead.
* Use the null object pattern to simplify observer notification code.
* Further refactoring for ResourceLoading tests.
2015-12-23 12:50:42 -08:00
Konstantin Käfer
d5fb535058 [core] add namespace comment to closing brace 2015-12-03 15:38:36 +01:00
Konstantin Käfer
7f705da564 Sprite store API 2015-07-08 19:45:59 +02:00
Thiago Marcos P. Santos
ee9b172152 Notify failures when loading glyphs 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
ac64bef87f Notify failures when loading tiles 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
7274d2e195 Notify failures when loading the sprite JSON and image 2015-05-22 10:44:18 +03:00
Thiago Marcos P. Santos
90fd06762c Notify failures when loading the source JSON 2015-05-22 10:44:18 +03:00
Konstantin Käfer
025654a101 throw exception when shader compilation fails 2015-03-06 15:42:34 +01:00