[core] Remove dead code

- CollisionTile
 - FrameHistory
 - PlacementConfig
This commit is contained in:
Chris Loer
2017-11-09 13:24:43 -08:00
committed by Chris Loer
parent 4137f559f0
commit ff58848cfd
11 changed files with 1 additions and 514 deletions

View File

@@ -4,7 +4,6 @@
#include <mbgl/renderer/property_evaluation_parameters.hpp>
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/frame_history.hpp>
#include <mbgl/text/glyph_atlas.hpp>
#include <mbgl/programs/programs.hpp>
#include <mbgl/programs/symbol_program.hpp>
@@ -81,8 +80,6 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
const auto& layout = bucket.layout;
parameters.frameHistory.bind(parameters.context, 1);
auto draw = [&] (auto& program,
auto&& uniformValues,
const auto& buffers,