[core] move draw mode and primitives to gfx namespace

This commit is contained in:
Konstantin Käfer
2019-02-28 17:41:38 +01:00
parent c53cbe5246
commit fd37d90650
49 changed files with 141 additions and 126 deletions

View File

@@ -10,7 +10,7 @@ namespace mbgl {
class DebugProgram : public Program<
shaders::debug,
gl::Line,
gfx::Line,
TypeList<
attributes::a_pos>,
TypeList<