Use timestamps for attribute updates (#2629)
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@@ -43,7 +43,8 @@ void SourceFeatureState::getState(FeatureState& result,
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}
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void SourceFeatureState::coalesceChanges(std::vector<RenderTile>& tiles) {
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MLN_TRACE_FUNC()
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MLN_TRACE_FUNC();
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LayerFeatureStates changes;
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for (const auto& layerStatesEntry : stateChanges) {
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const auto& sourceLayer = layerStatesEntry.first;
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