Perfer 16 bit depth, handle long GL extension strings
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@@ -60,7 +60,7 @@ public:
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void notifyMapChange();
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private:
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EGLConfig chooseConfig(const EGLConfig configs[], EGLint num_configs) const;
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EGLConfig chooseConfig(const EGLConfig configs[], EGLint num_configs);
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void loadExtensions();
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@@ -84,6 +84,8 @@ private:
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std::string api_key;
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bool first_time = false;
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bool using_depth24 = false;
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};
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}
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