@@ -103,7 +103,7 @@ void registerTypes(gfx::ShaderRegistry& registry, const ProgramParameters& progr
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/// in the parameter pack and register it with the shader registry.
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/// Registration calls are wrapped in a lambda that throws on registration
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/// failure, we shouldn't expect registration to faill unless the shader
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/// failure, we shouldn't expect registration to fail unless the shader
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/// registry instance provided already has conflicting programs present.
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(
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[&]() {
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