Disable shader replacement tests

This commit is contained in:
Bart Louwers
2023-10-04 13:55:36 +00:00
parent 63720145e6
commit fa44043742

View File

@@ -207,7 +207,7 @@ TEST(ShaderRegistry, NamedReplace) {
}
// Test replacing an actual program instance with a similar instance
TEST(ShaderRegistry, GLSLReplacement_NoOp) {
TEST(ShaderRegistry, DISABLED_GLSLReplacement_NoOp) {
MapInstance::ShaderAndStyleObserver observer;
util::RunLoop runLoop;
auto map = MapInstance(1.0f, observer);
@@ -233,7 +233,7 @@ TEST(ShaderRegistry, GLSLReplacement_NoOp) {
// Test replacing an actual program with a similar instance using a different
// fragment shader
TEST(ShaderRegistry, GLSLReplacement1) {
TEST(ShaderRegistry, DISABLED_GLSLReplacement1) {
MapInstance::ShaderAndStyleObserver observer;
util::RunLoop runLoop;
auto map = MapInstance(1.0f, observer);
@@ -267,7 +267,7 @@ void main() {
// Test replacing an actual program with a similar instance using a different
// fragment shader
TEST(ShaderRegistry, GLSLReplacement2) {
TEST(ShaderRegistry, DISABLED_GLSLReplacement2) {
MapInstance::ShaderAndStyleObserver observer;
util::RunLoop runLoop;
auto map = MapInstance(1.0f, observer);