merge text and icon buckets/styles

(we're not yet placing together!)
This commit is contained in:
Konstantin Käfer
2014-07-29 18:27:59 +02:00
parent 270c24a9a8
commit fa3a41136c
27 changed files with 909 additions and 1017 deletions

View File

@@ -6,8 +6,7 @@
#include <mbgl/style/style_layer_group.hpp>
#include <mbgl/renderer/fill_bucket.hpp>
#include <mbgl/renderer/line_bucket.hpp>
#include <mbgl/renderer/icon_bucket.hpp>
#include <mbgl/renderer/text_bucket.hpp>
#include <mbgl/renderer/symbol_bucket.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
#include <mbgl/util/raster.hpp>
#include <mbgl/util/constants.hpp>
@@ -51,21 +50,6 @@ void TileParser::parse() {
bool TileParser::obsolete() const { return tile.state == TileData::State::obsolete; }
void TileParser::addGlyph(uint64_t tileid, const std::string stackname,
const std::u32string &string, const FontStack &fontStack,
GlyphAtlas &glyphAtlas, GlyphPositions &face) {
const std::map<uint32_t, SDFGlyph> &sdfs = fontStack.getSDFs();
// Loop through all characters and add glyph to atlas, positions.
for (uint32_t chr : string) {
auto sdf_it = sdfs.find(chr);
if (sdf_it != sdfs.end()) {
const SDFGlyph& sdf = sdf_it->second;
const Rect<uint16_t> rect = glyphAtlas.addGlyph(tileid, stackname, sdf);
face.emplace(chr, Glyph{rect, sdf.metrics});
}
}
}
void TileParser::parseStyleLayers(std::shared_ptr<StyleLayerGroup> group) {
if (!group) {
return;
@@ -119,10 +103,8 @@ std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bu
return createFillBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketFill>());
} else if (bucket_desc->render.is<StyleBucketLine>()) {
return createLineBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketLine>());
} else if (bucket_desc->render.is<StyleBucketIcon>()) {
return createIconBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketIcon>());
} else if (bucket_desc->render.is<StyleBucketText>()) {
return createTextBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketText>());
} else if (bucket_desc->render.is<StyleBucketSymbol>()) {
return createSymbolBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketSymbol>());
} else if (bucket_desc->render.is<StyleBucketRaster>()) {
return nullptr;
} else {
@@ -140,7 +122,7 @@ std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bu
}
template <class Bucket>
void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
void TileParser::addBucketGeometries(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
FilteredVectorTileLayer filtered_layer(layer, filter);
for (pbf feature : filtered_layer) {
if (obsolete())
@@ -157,103 +139,20 @@ void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer,
}
}
template <class Bucket, typename... Args>
void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter, Args&& ...args) {
FilteredVectorTileLayer filtered_layer(layer, filter);
for (const pbf &feature_pbf : filtered_layer) {
if (obsolete()) {
return;
}
bucket->addFeature({feature_pbf, layer}, std::forward<Args>(args)...);
}
}
std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketFill &fill) {
std::unique_ptr<FillBucket> bucket = std::make_unique<FillBucket>(tile.fillVertexBuffer, tile.triangleElementsBuffer, tile.lineElementsBuffer, fill);
addBucketFeatures(bucket, layer, filter);
addBucketGeometries(bucket, layer, filter);
return obsolete() ? nullptr : std::move(bucket);
}
std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketLine &line) {
std::unique_ptr<LineBucket> bucket = std::make_unique<LineBucket>(tile.lineVertexBuffer, tile.triangleElementsBuffer, tile.pointElementsBuffer, line);
addBucketFeatures(bucket, layer, filter);
addBucketGeometries(bucket, layer, filter);
return obsolete() ? nullptr : std::move(bucket);
}
std::unique_ptr<Bucket> TileParser::createIconBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketIcon &icon) {
std::unique_ptr<IconBucket> bucket = std::make_unique<IconBucket>(tile.iconVertexBuffer, icon);
addBucketFeatures(bucket, layer, filter, *spriteAtlas);
std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol) {
std::unique_ptr<SymbolBucket> bucket = std::make_unique<SymbolBucket>(tile.textVertexBuffer, tile.iconVertexBuffer, tile.triangleElementsBuffer, symbol, placement);
bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *glyphAtlas, *glyphStore);
return obsolete() ? nullptr : std::move(bucket);
}
std::unique_ptr<Bucket> TileParser::createTextBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketText &text) {
// Make sure that we always have a valid glyph store. If this is not set, the stylesheet
// doesn't specify a glyph URL.
if (!glyphStore) {
return nullptr;
}
const StyleBucketText &properties = text;
std::unique_ptr<TextBucket> bucket = std::make_unique<TextBucket>(
tile.textVertexBuffer, tile.triangleElementsBuffer, properties, placement);
util::utf8_to_utf32 ucs4conv;
std::vector<std::pair<std::u32string, pbf>> labels;
// Determine and load glyph ranges
{
std::set<GlyphRange> ranges;
FilteredVectorTileLayer filtered_layer(layer, filter);
for (const pbf &feature_pbf : filtered_layer) {
if (obsolete())
return nullptr;
VectorTileFeature feature{feature_pbf, layer};
std::string u8string = util::replaceTokens(properties.field, feature.properties);
auto& convert = std::use_facet<std::ctype<char>>(std::locale());
if (properties.transform == TextTransformType::Uppercase) {
convert.toupper(&u8string[0], &u8string[0] + u8string.size());
} else if (properties.transform == TextTransformType::Lowercase) {
convert.tolower(&u8string[0], &u8string[0] + u8string.size());
}
std::u32string string = ucs4conv.convert(u8string);
// Loop through all characters of this text and collect unique codepoints.
for (char32_t chr : string) {
ranges.insert(getGlyphRange(chr));
}
labels.emplace_back(string, feature.geometry);
}
glyphStore->waitForGlyphRanges(properties.font, ranges);
}
// Create a copy!
const FontStack &fontStack = glyphStore->getFontStack(properties.font);
GlyphPositions face;
// Shape and place all labels.
for (const std::pair<std::u32string, pbf> &label : labels) {
// Shape labels.
const Shaping shaping = fontStack.getShaping(label.first, properties.max_width,
properties.line_height, properties.alignment,
properties.vertical_alignment, properties.letter_spacing);
// Place labels.
addGlyph(tile.id.to_uint64(), properties.font, label.first, fontStack, *glyphAtlas,
face);
bucket->addFeature(label.second, face, shaping);
}
return std::move(bucket);
}