merge text and icon buckets/styles
(we're not yet placing together!)
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@@ -6,8 +6,7 @@
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#include <mbgl/style/style_layer_group.hpp>
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#include <mbgl/renderer/fill_bucket.hpp>
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#include <mbgl/renderer/line_bucket.hpp>
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#include <mbgl/renderer/icon_bucket.hpp>
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#include <mbgl/renderer/text_bucket.hpp>
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#include <mbgl/renderer/symbol_bucket.hpp>
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#include <mbgl/renderer/raster_bucket.hpp>
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#include <mbgl/util/raster.hpp>
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#include <mbgl/util/constants.hpp>
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@@ -51,21 +50,6 @@ void TileParser::parse() {
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bool TileParser::obsolete() const { return tile.state == TileData::State::obsolete; }
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void TileParser::addGlyph(uint64_t tileid, const std::string stackname,
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const std::u32string &string, const FontStack &fontStack,
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GlyphAtlas &glyphAtlas, GlyphPositions &face) {
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const std::map<uint32_t, SDFGlyph> &sdfs = fontStack.getSDFs();
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// Loop through all characters and add glyph to atlas, positions.
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for (uint32_t chr : string) {
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auto sdf_it = sdfs.find(chr);
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if (sdf_it != sdfs.end()) {
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const SDFGlyph& sdf = sdf_it->second;
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const Rect<uint16_t> rect = glyphAtlas.addGlyph(tileid, stackname, sdf);
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face.emplace(chr, Glyph{rect, sdf.metrics});
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}
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}
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}
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void TileParser::parseStyleLayers(std::shared_ptr<StyleLayerGroup> group) {
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if (!group) {
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return;
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@@ -119,10 +103,8 @@ std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bu
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return createFillBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketFill>());
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} else if (bucket_desc->render.is<StyleBucketLine>()) {
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return createLineBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketLine>());
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} else if (bucket_desc->render.is<StyleBucketIcon>()) {
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return createIconBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketIcon>());
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} else if (bucket_desc->render.is<StyleBucketText>()) {
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return createTextBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketText>());
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} else if (bucket_desc->render.is<StyleBucketSymbol>()) {
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return createSymbolBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketSymbol>());
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} else if (bucket_desc->render.is<StyleBucketRaster>()) {
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return nullptr;
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} else {
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@@ -140,7 +122,7 @@ std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bu
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}
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template <class Bucket>
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void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
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void TileParser::addBucketGeometries(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
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FilteredVectorTileLayer filtered_layer(layer, filter);
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for (pbf feature : filtered_layer) {
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if (obsolete())
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@@ -157,103 +139,20 @@ void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer,
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}
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}
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template <class Bucket, typename... Args>
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void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter, Args&& ...args) {
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FilteredVectorTileLayer filtered_layer(layer, filter);
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for (const pbf &feature_pbf : filtered_layer) {
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if (obsolete()) {
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return;
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}
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bucket->addFeature({feature_pbf, layer}, std::forward<Args>(args)...);
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}
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}
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std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketFill &fill) {
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std::unique_ptr<FillBucket> bucket = std::make_unique<FillBucket>(tile.fillVertexBuffer, tile.triangleElementsBuffer, tile.lineElementsBuffer, fill);
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addBucketFeatures(bucket, layer, filter);
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addBucketGeometries(bucket, layer, filter);
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return obsolete() ? nullptr : std::move(bucket);
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}
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std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketLine &line) {
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std::unique_ptr<LineBucket> bucket = std::make_unique<LineBucket>(tile.lineVertexBuffer, tile.triangleElementsBuffer, tile.pointElementsBuffer, line);
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addBucketFeatures(bucket, layer, filter);
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addBucketGeometries(bucket, layer, filter);
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return obsolete() ? nullptr : std::move(bucket);
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}
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std::unique_ptr<Bucket> TileParser::createIconBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketIcon &icon) {
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std::unique_ptr<IconBucket> bucket = std::make_unique<IconBucket>(tile.iconVertexBuffer, icon);
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addBucketFeatures(bucket, layer, filter, *spriteAtlas);
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std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol) {
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std::unique_ptr<SymbolBucket> bucket = std::make_unique<SymbolBucket>(tile.textVertexBuffer, tile.iconVertexBuffer, tile.triangleElementsBuffer, symbol, placement);
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bucket->addFeatures(layer, filter, tile.id, *spriteAtlas, *glyphAtlas, *glyphStore);
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return obsolete() ? nullptr : std::move(bucket);
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}
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std::unique_ptr<Bucket> TileParser::createTextBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketText &text) {
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// Make sure that we always have a valid glyph store. If this is not set, the stylesheet
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// doesn't specify a glyph URL.
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if (!glyphStore) {
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return nullptr;
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}
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const StyleBucketText &properties = text;
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std::unique_ptr<TextBucket> bucket = std::make_unique<TextBucket>(
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tile.textVertexBuffer, tile.triangleElementsBuffer, properties, placement);
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util::utf8_to_utf32 ucs4conv;
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std::vector<std::pair<std::u32string, pbf>> labels;
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// Determine and load glyph ranges
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{
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std::set<GlyphRange> ranges;
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FilteredVectorTileLayer filtered_layer(layer, filter);
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for (const pbf &feature_pbf : filtered_layer) {
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if (obsolete())
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return nullptr;
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VectorTileFeature feature{feature_pbf, layer};
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std::string u8string = util::replaceTokens(properties.field, feature.properties);
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auto& convert = std::use_facet<std::ctype<char>>(std::locale());
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if (properties.transform == TextTransformType::Uppercase) {
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convert.toupper(&u8string[0], &u8string[0] + u8string.size());
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} else if (properties.transform == TextTransformType::Lowercase) {
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convert.tolower(&u8string[0], &u8string[0] + u8string.size());
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}
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std::u32string string = ucs4conv.convert(u8string);
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// Loop through all characters of this text and collect unique codepoints.
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for (char32_t chr : string) {
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ranges.insert(getGlyphRange(chr));
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}
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labels.emplace_back(string, feature.geometry);
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}
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glyphStore->waitForGlyphRanges(properties.font, ranges);
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}
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// Create a copy!
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const FontStack &fontStack = glyphStore->getFontStack(properties.font);
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GlyphPositions face;
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// Shape and place all labels.
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for (const std::pair<std::u32string, pbf> &label : labels) {
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// Shape labels.
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const Shaping shaping = fontStack.getShaping(label.first, properties.max_width,
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properties.line_height, properties.alignment,
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properties.vertical_alignment, properties.letter_spacing);
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// Place labels.
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addGlyph(tile.id.to_uint64(), properties.font, label.first, fontStack, *glyphAtlas,
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face);
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bucket->addFeature(label.second, face, shaping);
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}
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return std::move(bucket);
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}
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