[core] Fix screen coordinates when crossing the antimeridian (#2)
Added missing case. Really fixes #4155 this time.
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@@ -318,4 +318,20 @@ TEST(Transform, Antimeridian) {
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ScreenCoordinate pixelSFForwards = transform.latLngToScreenCoordinate(coordinateSanFrancisco);
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ASSERT_DOUBLE_EQ(pixelSFBackwards.x, pixelSFForwards.x);
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ASSERT_DOUBLE_EQ(pixelSFBackwards.y, pixelSFForwards.y);
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const LatLng coordinateWaikiri{ -16.9310, 179.9787 };
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transform.setLatLngZoom(coordinateWaikiri, 10);
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ScreenCoordinate pixelWaikiri = transform.latLngToScreenCoordinate(coordinateWaikiri);
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ASSERT_DOUBLE_EQ(500.00000000007759, pixelWaikiri.x);
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ASSERT_DOUBLE_EQ(500, pixelWaikiri.y);
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transform.setLatLng({ coordinateWaikiri.latitude, 180.0213 });
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ScreenCoordinate pixelWaikiriForwards = transform.latLngToScreenCoordinate(coordinateWaikiri);
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ASSERT_DOUBLE_EQ(437.95953728819512, pixelWaikiriForwards.x);
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ASSERT_DOUBLE_EQ(pixelWaikiri.y, pixelWaikiriForwards.y);
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transform.setLatLng({ coordinateWaikiri.latitude, -179.9787 });
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ScreenCoordinate pixelWaikiriBackwards = transform.latLngToScreenCoordinate(coordinateWaikiri);
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ASSERT_DOUBLE_EQ(pixelWaikiriForwards.x, pixelWaikiriBackwards.x);
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ASSERT_DOUBLE_EQ(pixelWaikiriForwards.y, pixelWaikiriBackwards.y);
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}
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