UBO consolidation (#3089)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Alex Cristici
2025-01-08 17:41:29 +02:00
committed by GitHub
parent cf9f41cf61
commit f582327191
262 changed files with 6968 additions and 6928 deletions

View File

@@ -11,15 +11,12 @@
#if MLN_RENDER_BACKEND_METAL
#include <mbgl/shaders/mtl/background.hpp>
#include <mbgl/shaders/mtl/background_pattern.hpp>
#include <mbgl/shaders/mtl/circle.hpp>
#include <mbgl/shaders/mtl/clipping_mask.hpp>
#include <mbgl/shaders/mtl/collision_box.hpp>
#include <mbgl/shaders/mtl/collision_circle.hpp>
#include <mbgl/shaders/mtl/collision.hpp>
#include <mbgl/shaders/mtl/debug.hpp>
#include <mbgl/shaders/mtl/fill.hpp>
#include <mbgl/shaders/mtl/fill_extrusion.hpp>
#include <mbgl/shaders/mtl/fill_extrusion_pattern.hpp>
#include <mbgl/shaders/mtl/heatmap.hpp>
#include <mbgl/shaders/mtl/heatmap_texture.hpp>
#include <mbgl/shaders/mtl/hillshade.hpp>
@@ -27,9 +24,7 @@
#include <mbgl/shaders/mtl/line.hpp>
#include <mbgl/shaders/mtl/fill.hpp>
#include <mbgl/shaders/mtl/raster.hpp>
#include <mbgl/shaders/mtl/symbol_icon.hpp>
#include <mbgl/shaders/mtl/symbol_sdf.hpp>
#include <mbgl/shaders/mtl/symbol_text_and_icon.hpp>
#include <mbgl/shaders/mtl/symbol.hpp>
#endif
using namespace mbgl;