Implementation of multi-sprites in mbgl-core (#1858)
Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Bart Louwers <bart.louwers@gmail.com> Co-authored-by: Bart Louwers <bart@emeel.net>
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@@ -55,7 +55,7 @@ void Map::Impl::onUpdate() {
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timePoint,
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transform.getState(),
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style->impl->getGlyphURL(),
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style->impl->spriteLoaded,
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style->impl->areSpritesLoaded(),
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style->impl->getTransitionOptions(),
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style->impl->getLight()->impl,
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style->impl->getImageImpls(),
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