Implementation of multi-sprites in mbgl-core (#1858)

Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
This commit is contained in:
Geolives
2024-02-27 18:42:17 +01:00
committed by GitHub
parent 9e8837b0fb
commit f4c6fabbe6
39 changed files with 649 additions and 83 deletions

View File

@@ -55,7 +55,7 @@ void Map::Impl::onUpdate() {
timePoint,
transform.getState(),
style->impl->getGlyphURL(),
style->impl->spriteLoaded,
style->impl->areSpritesLoaded(),
style->impl->getTransitionOptions(),
style->impl->getLight()->impl,
style->impl->getImageImpls(),