Implementation of multi-sprites in mbgl-core (#1858)

Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
This commit is contained in:
Geolives
2024-02-27 18:42:17 +01:00
committed by GitHub
parent 9e8837b0fb
commit f4c6fabbe6
39 changed files with 649 additions and 83 deletions

View File

@@ -396,6 +396,8 @@ MLN_CORE_SOURCE = [
"src/mbgl/style/conversion/stringify.hpp",
"src/mbgl/style/conversion/tileset.cpp",
"src/mbgl/style/conversion/transition_options.cpp",
"src/mbgl/style/conversion/sprite.hpp",
"src/mbgl/style/conversion/sprite.cpp",
"src/mbgl/style/custom_tile_loader.cpp",
"src/mbgl/style/custom_tile_loader.hpp",
"src/mbgl/style/expression/assertion.cpp",
@@ -437,6 +439,8 @@ MLN_CORE_SOURCE = [
"src/mbgl/style/expression/value.cpp",
"src/mbgl/style/expression/within.cpp",
"src/mbgl/style/filter.cpp",
"src/mbgl/style/sprite.hpp",
"src/mbgl/style/sprite.cpp",
"src/mbgl/style/image.cpp",
"src/mbgl/style/image_impl.cpp",
"src/mbgl/style/image_impl.hpp",