Implementation of multi-sprites in mbgl-core (#1858)

Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
This commit is contained in:
Geolives
2024-02-27 18:42:17 +01:00
committed by GitHub
parent 9e8837b0fb
commit f4c6fabbe6
39 changed files with 649 additions and 83 deletions

View File

@@ -96,7 +96,7 @@ jobs:
- name: Build RenderTest .ipa and .xctest for AWS Device Farm
run: |
set -e
bazel run --//:renderer=metal //platform/ios:xcodeproj
bazel run //platform/ios:xcodeproj --@rules_xcodeproj//xcodeproj:extra_common_flags="--//:renderer=metal"
build_dir="$(mktemp -d)"
xcodebuild build-for-testing -scheme RenderTest -project MapLibre.xcodeproj -derivedDataPath "$build_dir"
render_test_app_dir="$(dirname "$(find "$build_dir" -name RenderTestApp.app)")"