Implementation of multi-sprites in mbgl-core (#1858)
Co-authored-by: Christophe Brasseur <christophe.brasseur@geolives.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Bart Louwers <bart.louwers@gmail.com> Co-authored-by: Bart Louwers <bart@emeel.net>
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.github/workflows/ios-ci.yml
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2
.github/workflows/ios-ci.yml
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@@ -96,7 +96,7 @@ jobs:
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- name: Build RenderTest .ipa and .xctest for AWS Device Farm
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run: |
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set -e
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bazel run --//:renderer=metal //platform/ios:xcodeproj
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bazel run //platform/ios:xcodeproj --@rules_xcodeproj//xcodeproj:extra_common_flags="--//:renderer=metal"
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build_dir="$(mktemp -d)"
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xcodebuild build-for-testing -scheme RenderTest -project MapLibre.xcodeproj -derivedDataPath "$build_dir"
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render_test_app_dir="$(dirname "$(find "$build_dir" -name RenderTestApp.app)")"
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