[core] Adhere to vertices/vertexBuffer naming convention
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@@ -47,7 +47,7 @@ void Painter::renderRaster(PaintParameters& parameters,
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context.depthMask = false;
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setDepthSublayer(0);
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bucket.drawRaster(rasterShader, rasterVertexes, rasterVAO, context);
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bucket.drawRaster(rasterShader, rasterVertexBuffer, rasterVAO, context);
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}
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}
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