[core] Adhere to vertices/vertexBuffer naming convention
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@@ -40,7 +40,7 @@ using namespace style;
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Painter::Painter(const TransformState& state_)
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: state(state_),
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tileTriangleVertexes(context.createVertexBuffer(std::vector<PlainVertex> {{
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tileTriangleVertexBuffer(context.createVertexBuffer(std::vector<PlainVertex> {{
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{ 0, 0 },
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{ util::EXTENT, 0 },
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{ 0, util::EXTENT },
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@@ -48,14 +48,14 @@ Painter::Painter(const TransformState& state_)
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{ 0, util::EXTENT },
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{ util::EXTENT, util::EXTENT }
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}})),
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tileLineStripVertexes(context.createVertexBuffer(std::vector<PlainVertex> {{
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tileLineStripVertexBuffer(context.createVertexBuffer(std::vector<PlainVertex> {{
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{ 0, 0 },
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{ util::EXTENT, 0 },
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{ util::EXTENT, util::EXTENT },
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{ 0, util::EXTENT },
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{ 0, 0 }
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}})),
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rasterVertexes(context.createVertexBuffer(std::vector<RasterVertex> {{
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rasterVertexBuffer(context.createVertexBuffer(std::vector<RasterVertex> {{
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{ 0, 0, 0, 0 },
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{ util::EXTENT, 0, 32767, 0 },
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{ 0, util::EXTENT, 0, 32767 },
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