remove linejoin shader

The previous commit switched to using triangles for drawing round joins.
This commit is contained in:
Ansis Brammanis
2015-04-24 13:06:01 -07:00
committed by Konstantin Käfer
parent af1537ca79
commit f1edce8e21
13 changed files with 6 additions and 188 deletions

View File

@@ -14,8 +14,3 @@ void LineElementsBuffer::add(element_type a, element_type b) {
elements[0] = a;
elements[1] = b;
}
void PointElementsBuffer::add(element_type a) {
uint16_t *data = static_cast<element_type *>(addElement());
data[0] = a;
}