Refactor bindings to allow for eliminating duplicates... (#1831)

Co-authored-by: Bart Louwers <bart@emeel.net>
This commit is contained in:
Tim Sylvester
2023-11-06 10:12:34 -08:00
committed by GitHub
parent 1670b2c3ee
commit ef69472f56
29 changed files with 441 additions and 244 deletions

View File

@@ -68,13 +68,18 @@ public:
std::shared_ptr<UniformBuffer> uniformBuffer);
/// Create and add a new buffer or update an existing one
void createOrUpdate(const StringIdentity id, const std::vector<uint8_t>& data, gfx::Context&);
void createOrUpdate(const StringIdentity id, const void* data, std::size_t size, gfx::Context&);
void createOrUpdate(const StringIdentity id,
const std::vector<uint8_t>& data,
gfx::Context&,
bool persistent = false);
void createOrUpdate(
const StringIdentity id, const void* data, std::size_t size, gfx::Context&, bool persistent = false);
template <typename T>
std::enable_if_t<!std::is_pointer_v<T>> createOrUpdate(const StringIdentity id,
const T* data,
gfx::Context& context) {
createOrUpdate(id, data, sizeof(T), context);
gfx::Context& context,
bool persistent = false) {
createOrUpdate(id, data, sizeof(T), context, persistent);
}
UniformBufferArray& operator=(UniformBufferArray&&);